Little annoyances Topic

Posted by jjwarden on 1/9/2011 3:52:00 PM (view original):
I agree rednu.  I wish there was a way to somehow make a note or something in the player profile so you could easily reference the practice suggestions by the assistant coach.  Would save a lot of time and frustration.   
This capability exists in WhatIf. In  HBD, the owner of a team can make Notes that only he can see on every player profile. I'd *love* to see that come over to HD, for a number of reasons, including the one put forth by rednu.
1/12/2011 11:22 AM
Posted by zbrent716 on 1/12/2011 11:22:00 AM (view original):
Posted by jjwarden on 1/9/2011 3:52:00 PM (view original):
I agree rednu.  I wish there was a way to somehow make a note or something in the player profile so you could easily reference the practice suggestions by the assistant coach.  Would save a lot of time and frustration.   
This capability exists in WhatIf. In  HBD, the owner of a team can make Notes that only he can see on every player profile. I'd *love* to see that come over to HD, for a number of reasons, including the one put forth by rednu.
Definitely a positive feature to add.  

I personally would like to see more colors available in the recruiting summary/ "interest level" as well.  Right now we have red, yellow and green.  I would love to see more colors that would allow the coach to create more different personal ranking lists, or organize our potential recruits into more categories.  Would at least help me organize my recruits a little more.   
1/12/2011 3:49 PM
Posted by jjwarden on 1/12/2011 3:49:00 PM (view original):
Posted by zbrent716 on 1/12/2011 11:22:00 AM (view original):
Posted by jjwarden on 1/9/2011 3:52:00 PM (view original):
I agree rednu.  I wish there was a way to somehow make a note or something in the player profile so you could easily reference the practice suggestions by the assistant coach.  Would save a lot of time and frustration.   
This capability exists in WhatIf. In  HBD, the owner of a team can make Notes that only he can see on every player profile. I'd *love* to see that come over to HD, for a number of reasons, including the one put forth by rednu.
Definitely a positive feature to add.  

I personally would like to see more colors available in the recruiting summary/ "interest level" as well.  Right now we have red, yellow and green.  I would love to see more colors that would allow the coach to create more different personal ranking lists, or organize our potential recruits into more categories.  Would at least help me organize my recruits a little more.   
two very good ideas
1/12/2011 4:07 PM
how hard could it be to preserve season-by-season stats for players after they graduate?
1/12/2011 4:08 PM
my two cents (one cent per little annoyance) are:
1 - why do i have to wait for days after recruiting ends to get the god damn player thoughts email?

2 - why do i have to wait days after signing players to be able to include them in the different aspects of setting up my team. so many times i have my whole team by 8:01pm and have to wait 3 days to be given an 11 hour window in which to set my players up before wasting practice time, etc.

and one freebee
3 - why, when i take the time to carefully write a ticket, does it not send it? instead, there are instructions on what to do if you still want to send your ticket, in case you were too retarded to understand the point of writing a ticket in the first place. once you go through the agony of losing a couple tickets and realize the problem, you think, ok, ill hit the "SUBMIT TICKET" button this time. so why the %!#$ is there a submit ticket button right at the top? TO START A NEW TICKET!!! god, that is so obvious, why didn't i realize that myself in the first place?? of course i should have to scroll down 2 pages to see the real submit ticket button, you know, the one that actually submits the fking ticket instead of losing it forever.
1/12/2011 4:12 PM
+1 on all 3 of these and the 2 above...
1/12/2011 6:02 PM
We have a Quick Shot offense that, if you're trailing late in the game, gets the ball down the court and heaves up shots at speeds that almost defy the human mind and leave me as a coach wondering if my defense steps off the floor (this could be an annoyance all its own...). Why, however, does the game not apply this same concept in the following two cases? 

1. Team A rebounds the ball/gets the ball after a made basket with 3-6 seconds left before halftime. This would be a good time for a Quick Shot, but instead you stay in your normal offense at whatever tempo and you're lucky if you get a shot up from halfcourt. Wouldn't be a big deal, but if I can get five clear 3-point looks in this same time frame late in a game with Quick Shot, I'd love to do that at the end of the first half please and take some momentum into the locker room. 

2. Late in the game/overtime, if Team B TIES the score, again with those few seconds remaining, Team A, again, will not go into Quick Shot mode to try and traverse the length of the court for a game-winning shot. Even worse, if Team A was in "Hold Ball" prior to Team B's tying the score, it will remain in 'Hold Ball" designation for these final seconds, although it will take a token full/half court heave at the buzzer hoping for a miracle. Again, it wouldn't be that big a deal EXCEPT...Quick Shot routinely and efficiently gets the ball the full length of the floor in this same timeframe, generating higher percentage looks at the basket. 



1/15/2011 2:17 PM
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