Posted by sweetsalve on 6/6/2011 7:53:00 PM (view original):
I've said all along that if the cry is for it to be "realistic", then they need to set a date for signing internationals just like they do in MLB. Let everyone see all the IFA at once instead of rolling them out throughout the year, right after the draft you have the IFA signing period. Even if they didn't do the overhaul (which they should do), it would naturally drive down the prices of IFA as those with budgets titled toward that would have to decide which one they wanted, or if they would try and go after more than one, etc. Wouldn't change much to the process except the timing, but even if you did the overhaul and had everyone see everyone, set the same minimum bid for everyone, added fuzziness of some kind instead of the current state of predictability, and you would make this an extremely interesting part of the game. But the priginal design was to set scouts in regions of the world and they nixed that because it was too complicated for the average Joe User, so I highly doubt they want to make anythign in the game more complex.
I haven't been around that long, but your comment about being to complicated for the average Joe User struck a bell. This sim isn't really for the average Joe User, because they won't generally continue to spend money on something that is too complicated.
I have a suggestion post that detailed regional spending using the same budgets, its not complicated, its just choosing where you are going to spend your money. If we say US / Canada by Time Zones (using only the main continenal 4 zones), Central America, South America, Asia, Rest of the World. Thats 8 zone choices for 2 seperate budgets (US / Canada is for the amature draft), IFA for the other 4 zones. If you choose to ignore Asia but put the most money into Central America, then you would have the largest percentage chance of seeing the best and most IFA's in that region. It doesn't guaranty that you will see the best overall IFA (He could be in South America), but you could strategize that much more. Add MikeT's letter grading system based on budget and you could see a lot of interesting scounting strategies.
In real life, the IFA hype machine is mostly driven by unscrupulous 'managers' and 'agents' in the poorer areas of the america's where birth records are altered, etc. In the game world, with a system similiar to what I said above, well if you didn't spend the 2 million on the California Penal System, you missed out on Ricky Vaughn.