I think there is also a small HOFMC effect for longevity in Progressives and a boost in joining Progressives that have openings like the ATP and All Years Progressives. Check the Progressive Classifieds.
10/2/2011 8:28 PM
Posted by boogerlips on 9/29/2011 9:40:00 AM (view original):
Players are rigged to perform poorly in certain cycles. Thats why the average team only wins 79 games.
You're close; actually, it's 81 games.
10/2/2011 11:29 PM
Posted by seamar_116 on 10/2/2011 8:28:00 PM (view original):
I think there is also a small HOFMC effect for longevity in Progressives and a boost in joining Progressives that have openings like the ATP and All Years Progressives. Check the Progressive Classifieds.
I seem to recall that the hierarchy of HOFMC effect is based on likelihood of repeat business (to encourage loyalty - the more you win the more fun you have, and the more you are apt to play).  I think it went HBD, Progressives, Themes (with a sliding bonus for long-lived themes, a bump every five seasons to coincide with the bonus Admin kicks into the prize pool every five seasons), Champs Leagues, and no bonus for regular Open Leagues.
10/2/2011 11:34 PM
The HOFMC effect is rather small since is targets RC and not the major stats directly.  A HOFMC of 1.01 will boost avg, obp and slugging by no more than 0.002 points each and typically that number is closer to 0.001.     Since a well constructed lineup can generate upto 10% more runs than RC (and I haven't seen any HOFMCs above 1.05) the HOFMC effect while significant, can be easily overcome.
10/3/2011 1:40 AM
Posted by skunk206 on 9/30/2011 12:30:00 PM (view original):
This thread = mostly BS.  Don't get sucked in to the make-believe conspiracy/manipulation theories or HOF cheat codes or multipliers or whatever the ruse of the day is...
Keep on drinkin' the Kool-Aid ...
10/3/2011 1:58 AM
Zubinsum, pinotfan and seamar_116 all make their usual excellent points, and I'm a little embarrassed that they noted so many glaring omissions in my original post.  It's a little hard to calculate the weighted impact of each of the SIM categories on HOFMC, much less explain it.  The HOFMC is prorated across what I believe the SIM software developers call the "universe of SIM investment opportunities."  Sorry, no acronym for that, although there should be.

And I believe pinotfan is right.  The hierarchy runs HBD, Progressives, Themes (from longest duration to most recent), Champs Leagues and OL's.  I completely forgot about the five-year bonus.  My bad. 

The impact of the hierarchy on owners with a positive HOFMC (over 1.00) is pretty straightforward.  The relative weightings are something like HBD = 1.2%, Progressives equal 1.0%, Themes are a sliding scale of 0.4% to 1.4% (meaning that an acclaimed, longstanding theme league can actually contribute more than HBD or Progressives), Champs = 0.5% and OL is some complicated sliding scale of 0 to 0.3% that I've never really understood.

The negative impact on owners with an HOFMC under 1.00 is a little harder to explain but, in a nutshell, yes, you get penalized for relative inexperience in OL's, penalized again for lack of participation in Champs, yet again for lack of participation in Themes and so on through the Progressives and HBD hierarchy.  SIM doesn't know the meaning of double jeopardy.  The moral of the story is invest early and often and right across the board.

But before newbies get too discouraged, it is important to remember Zubinsum's point.  The impact of the HOFMC is limited primarily to RC and its negative corollary, ERC, and its impact on most SIM metrics ranges from minimal to negligible.  HOFMC gives veteran owners a nice little tailwind, but you can easily manage your way around it with sound team construction and savvy roster management.  Newbie owners win WS all the time, and they usually beat owners with higher HOFMC's rather handily in the process.

Carp all you want, skunk, but last time I checked, your HOFMC was 1.0441.  I don't think the existence of the HOFMC diminishes any of your 45 championships (well, maybe one or two).     
10/3/2011 3:09 AM
I was trying to remember if your HOFMC is locked in at the beginning of the season. Say, TeamA starts play, but a couple weeks later you buy teams B and C, does TeamA's chance improve or was it locked in?
10/3/2011 11:31 AM
1. IIRC, the HOFMC is applied at the END of the event chain, ie it determines the type of hit, NOT if there is a hit.
2. The HBD bonus to HOFMC was removed in last November's update.  I think the HBD value is only  a little more than OL now.  
3. HOFMC is recalculated before each game, buying more teams helps immediately.
4. JohnGFP did some numbers awhile back  and found no correlation (or it might have just been slight) to HOFMC and + plays on defense.  It was while ago.   Most people feel that it does have an impact on turning DPs though.


10/3/2011 12:32 PM
Trust me -- SIM tweaks the HOFMC the instant a new purchase is recorded.  Think of it as an ongoing, game-by-game update as automatic as your Owner Rating.  There is also a "relative to other owners" moving component to HOFMC that I don't fully understand.  In other words, if you buy 20 teams in a day, your HOFMC gets a nice little upward nudge.  But somewhat counterintuitively, if you buy nothing for six months -- or buy only on the lower portion of the hierarchy, like OL -- your HOFMC will go down, because you are underutilizing investment opportunities relative to other owners.  The new business development gurus call this "static motion."  In other words, HOFMC can go down as well as up, although not as easily or quickly.  It's not an inevitable "slow build."  

I was looking for the John GPF thread.  I think you're right -- zero impact on range, slight impact on  FPCT.  I think jfranco also alluded to it somewhere in his excellent fielding treatise.  The uneven application of HOFMC across different metrics can be a little frustrating -- if you're above 1.00, you know it's helping you, but it's hard to quantify exactly how it's helping you. 
10/3/2011 2:05 PM
I think what thunder is explaining is similar to the "fading echoes" mechanic for determining player rankings in Diplomacy on-line. Has anyone done a correlation study of Diplomacy rankings with WIS rankings?
10/3/2011 8:08 PM
Posted by Trentonjoe on 10/3/2011 12:32:00 PM (view original):
1. IIRC, the HOFMC is applied at the END of the event chain, ie it determines the type of hit, NOT if there is a hit.
2. The HBD bonus to HOFMC was removed in last November's update.  I think the HBD value is only  a little more than OL now.  
3. HOFMC is recalculated before each game, buying more teams helps immediately.
4. JohnGFP did some numbers awhile back  and found no correlation (or it might have just been slight) to HOFMC and + plays on defense.  It was while ago.   Most people feel that it does have an impact on turning DPs though.


1) You may be correct.  I didn't mean to imply that HOFMCs affect BB/PA or avg or slg in particular, just that the affect on any of them sigularly or together is quite small.  As has been mentioned before, you can only detect the net effect (on RC or ERC)-- and even then you have to analyze a lot of leagues to see a definitive corelation.
2) I don't play HBD, so I wouldn't know.
3) I think you are right, but I don't think anyone can prove this...  It would be tough to figure given that you don't know when others buy their teams.
4) I know I am in the minority, but I think HOFMCs do help both RRF and FP.  The problem is the correlation to RRF to plus plays (or minus plays) is so erratic by itself that the HOFMC affect is impossible to measure.  I agree there does seem to be an impact on DPs (tho statistically, this is again impossible to measure), but I think that just supports a correlation between HOFMC and RRF.
10/4/2011 12:45 AM (edited)
I have to way in again on synchronicity.  In spite of the fact that everyone says that the leagues are run independently, I have seen too many instances when the same person either piches or hits well (or badly) in multiple leagues at the same time, for it to be mere coincidence.  Most recently, my '66 Koufax, with low 2 ERAs pitched in 3 games at the same time in 3 leagues in 3 different ball parks.  On average, Koufax allowed 8 earned runs in less than 9 innings.  This is too mcuh of a coincidence in my opinion for it to be a random event.  I know the Truth is Out There, and that truth is a linkage across all SIMS for the same player's performance at any given time.
12/20/2011 3:04 PM
Posted by seamar_116 on 10/3/2011 8:08:00 PM (view original):
I think what thunder is explaining is similar to the "fading echoes" mechanic for determining player rankings in Diplomacy on-line. Has anyone done a correlation study of Diplomacy rankings with WIS rankings?
I am trained in Diplomacy and have a 22 CHA.   My diplomacy check is +12 + 1/2 level.
12/20/2011 3:18 PM
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One of the better Police albums.
12/20/2011 5:35 PM
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