Posted by girt25 on 2/27/2012 2:41:00 PM (view original):
Posted by bow2dacowz on 2/27/2012 12:44:00 PM (view original):
well since we are talking about making these decisions on an individual player basis and not a full team basis and tweaking one crappy FT shooting, high PER player from 0 to +1 i think the one oversimplifying is you. i dont think that one move for one player who might now take a couple more 3's is going to blow up your pound it inside strategy.
I'm not saying that's a strategy I want to execute. That was a response to a different post to make a point.
Let's break it down:
Let's say with the tweak in 3pt frequency, a guy gets two more ft attempts in a game. He's a 78% shooter. So his expected additional scoring on ft's is 1.56 pts.
Now let's say you executed the same strategy with a guy who is only a 65% shooter. His expected additional scoring on ft's is 1.3 pts.
So the expected difference between the good ft shooter and the weaker one is 1/4 of one point.
My point (in response to your original take) is that the difference in executing that strategy with a better ft shooter is very small. So I see no reason why such a small difference should dictate strategy,
(And further, while you are gaining an expected 1/4th of a pt, you are likely losing more than that by basing your decision on a small factor rather than the more important factors like shooting ability, type of defense, how good the defense is on the perimeter, etc. etc. etc. This is why I said initially that I wouldn't base my 3pt settings on the ft factor unless the decision is otherwise a toss-up and the ft is the tiebreaker.)
and i'd like to also state that i never stated that was the sole setting that i base anything off rather that it is something i look hard at when making a decision about what to set my guys at. in addition i also take into account things like expected distro, PER rating, BH rating, etc. i dont know if that is what constitutes a "tiebreaker" but that's how i do it. and then like corn i use observation to judge what is working and what isnt every so often throughout the season and make tweaks as necessary.
i try not to turn this game into a big math problem as for me that would take away a lot of the enjoyment. if thats what works for you, then so be it.