Team Building Priorities Topic

scud i like to use these 2 stats also. ( of course you have to do the math yourself )

 

Personal foul efficiency measures ratio of steals plus blocks to personal fouls. Indicates how efficiently a player forces turnovers, removing the bias of jump-happy or slaptastic players who accumulate deceptive block or steal totals.

 

FT Rate: FTM / (FGA + TO + (0.44 x FTA))
Even when you subtract technical free throws (not reflected in this equation), most of the best scorers in the league have an FT Rate of over 0.20. For example, Paul Pierce has an FTA Rate of 0.29, meaning he averages 0.29 points from the line per Celtics possession he uses.

6/19/2012 3:04 PM
Yeah I have few formulas I like to use, my version of scoring efficiency:

((Point Scored-FTM) + (FTM*.75))/FGA

It's basically points scored per shot factoring in the less FTM a player will make in the SIM.  A good rate for a player is 1.3 or above for a team is 1.2 or above. 

Also just use a simple one for fouls:

Total Fouls/Total Minutes

Looking for a factor of .082 or below but can go higher depending on other variables. 
6/23/2012 6:08 AM (edited)
Is the 14.5 usage points the number you want in the game at any given time?
6/21/2012 8:51 PM
Yeah sorta.  I try to get that number for my SL and then have backups in similar usage tiers.  Sometimes that number will drop to 12.5 or even 10.5 depending on how I set up my roster... but for my SL, I aim for 14.5
6/21/2012 9:26 PM
vancem, you're a riot! however, can't remember the last time i "kicked your a s s ."

you guys with your formulas... being an english major, i'm always impressed (and totally intimidated) with algerbraic formulas. however, i can't read music either, but can play the hell out of the piano. kinda like this sim stuff, can't put formulas together, but know how to build teams (sometimes).

i don't want to understand the usage "points" system, rather, just play it by ear using %'s, cap,  and depth chart. not the best system, but i live a good life. haha.
6/24/2012 9:22 PM
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One of my "secrets" to the sim is that I fully expect to win every league I participate in.  If you have any doubts at all, you need to rebuild your squad.  Every single time I've entered a league with a squad I didn't think would win, well, I was right.  Now, obviously, nobody can win the 'ship in every single league they play in, but if you keep that mindset, I think you'll always be competitive.  I've missed the playoffs in a grand total of 5 leagues (3 of them were progressives) out of 115 (not counting 6 current leagues), and I think much of that is my over-analyzation of my squads before I ever even click the "create team" button.

Now that is probably zero help with the original question of the thread, but I feel it's very important.  Confidence is key.  No, my guys don't play better because I expect to win it all... but I make better teams because I refuse to accept entering a squad that I don't feel is competitive, even if I'm doing something gimmicky like my Wilt-Trip Dub attempts, double Barkley attempts, or Wiltzilla attempts.

As for OLs... I can give you some straight up advice on how to dominate them.  I can provide a true cookie-cutter for that specific league.  It's completely opposite my usual theory for building teams (lots of high efg% guys) but it is very effective.
6/25/2012 12:01 AM
im with scud on this one...im trying to do the least amount of math as possible when building my teams....the most i usually do is figuring out what 239,000 x 3/4/5 is since i can never seem to remember
6/25/2012 12:01 AM
I actually don't do a whole lot of math... I know the usage tiers, so I add that up.  I don't typically do the whole "cookie-cutter" build thing anymore.  I just know what I want out of every position really and go for guys that will give it to me.  Then I might add some totals of some advanced stats just to see... and then make adjustments if I'm unhappy with it.  But mostly I just do that math in my head (quick addition).  I don't really run the big complex formulas that others might (though I do have a spreadsheet set up with all kinds of them... but that's mostly for post-season analysis, not team building analysis).
6/25/2012 12:17 AM
Posted by chris_snid on 6/19/2012 3:05:00 PM (view original):

scud i like to use these 2 stats also. ( of course you have to do the math yourself )

 

Personal foul efficiency measures ratio of steals plus blocks to personal fouls. Indicates how efficiently a player forces turnovers, removing the bias of jump-happy or slaptastic players who accumulate deceptive block or steal totals.

 

FT Rate: FTM / (FGA + TO + (0.44 x FTA))
Even when you subtract technical free throws (not reflected in this equation), most of the best scorers in the league have an FT Rate of over 0.20. For example, Paul Pierce has an FTA Rate of 0.29, meaning he averages 0.29 points from the line per Celtics possession he uses.

well scud i'm no math guru thats for sure. Personal foul efficiency is really just and eyeball test. Lets say i draft 750 steals and 750 blocks combined thats 1500. Now I would want my personal fouls to be less than 1500. very simple. The reason i do this is because i don't want to give away free throw opportunities without having a fair chance of causing a turnover.

Now FT rate i usually only use when i have wilt or shaq ( players that have tons of fta's and have terrible ft%'s) For example i'm going to post team stats of my 52 mil league team. even tho the season is only 16 games old you can see the effect ft rate has on wilt.

player          rlft rate      simft rate    rl ft%   sim ft%
wilt               .20              .10            44.1    43.4    
richmond     .22               .15           86.1     83.8 
 ginobili        .27               .21           86.       89.6
brandon       .24               .24          88.7      95.9

i drafted richmond, ginobili, brandon ( alway 2 on the floor  making wilt the 3rd option) partly because they have higher ft rates than wilt (They also have higher usage% than wilt). i was hoping to cut down on wilts fta. if you look at the team stats below you can see the impact. also this team has a 77% ft average. Where rl ft% would be around 69%

Team: Nuclear Fission
Coach: chris_snid
Arena: Staples Center
Record: 10-6
Home: 6-3
Away: 4-3
Conference: 10-6 (3rd)
Division: 7-3 (2nd)
Last 10: 6-4
 
 
SimLeague Stats
Name GP GS Min Pts FGM FGA 3PM 3PA FTM FTA OReb Reb Ast TO Stl Blk PF
66-67 Wilt Chamberlain 16 16 738 382 173 244 0 0 36 83 112 276 118 65 16 55 33
72-73 Wes Unseld 16 16 609 231 98 174 6 13 29 36 54 194 74 40 19 20 39
96-97 Mitch Richmond 16 12 605 423 153 334 50 114 67 80 6 46 84 66 20 6 44
95-96 Terrell Brandon 16 16 502 312 114 255 14 50 70 73 8 44 154 40 33 11 33
06-07 Manu Ginobili 16 4 404 260 86 201 28 74 60 67 10 46 61 42 20 7 35
11-12 Kawhi Leonard 16 5 383 164 66 121 18 35 14 20 27 83 21 11 17 5 28
73-74 Charlie Edge 16 11 378 147 64 130 0 1 19 24 39 106 18 28 6 12 35
11-12 Anderson Varejao 16 0 187 61 23 49 0 0 15 21 14 57 14 10 9 1 13
95-96 Tim Perry 8 0 42 16 6 9 0 0 4 4 4 9 3 3 1 2 3
99-00 Earl Boykins 6 0 17 11 5 11 0 2 1 1 1 1 5 2 0 0 2
TOTALS 16     2007 788 1528 116 289 315 409 275 862 552 307 141 119 265
OPPONENTS 16     1892 746 1539 113 309 287 375 229 739 482 277 185 143 312

Actual Stats
Name Pos GP Min Pts FGM FGA 3PM 3PA FTM FTA OReb Reb Ast TO Stl Blk PF
66-67 Wilt Chamberlain C 82 3728 1981 795 1165 0 0 391 886 660 1983 638 374 143 372 145
96-97 Mitch Richmond SG 81 3125 2095 717 1578 204 477 457 531 59 319 340 237 118 24 211
72-73 Wes Unseld C 79 3085 1015 421 854 24 73 149 212 353 1260 347 160 96 136 168
95-96 Terrell Brandon PG 75 2570 1449 510 1096 91 235 338 381 47 248 487 142 132 33 146
06-07 Manu Ginobili SG 75 2064 1240 396 854 128 323 320 372 59 327 263 157 109 27 155
11-12 Kawhi Leonard SG 80 1906 632 248 502 51 136 85 110 130 408 87 55 106 30 110
73-74 Charlie Edge SF 77 1902 732 305 610 0 1 122 178 245 627 69 127 63 69 134
11-12 Anderson Varejao PF 32 976 338 142 276 0 5 54 80 136 358 54 56 44 22 78
99-00 Earl Boykins PG 26 261 138 56 116 8 20 18 23 12 26 48 17 12 1 23
95-96 Tim Perry PF 30 254 71 31 65 4 8 5 9 21 48 8 10 4 13 16
01-02 Olumide Oyedeji C 36 221 55 22 41 0 0 11 18 27 79 4 14 4 2 36
07-08 Kwame Brown C 15 204 52 19 39 0 0 14 34 20 57 17 14 6 4 24
TOTALS 20296 9798 3662 7196 510 1278 1964 2834 1769 5740 2362 1363 837 733 1246
All totals adjusted to 82 game season
6/25/2012 7:23 PM (edited)
Also this team has a rl ft rate of .20 good for a nba team and has a .15 ft rate after 16 games in the sim.
6/25/2012 6:50 PM
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