Posted by topdogggbm on 3/26/2019 8:57:00 AM (view original):
Posted by shoe3 on 3/26/2019 12:20:00 AM (view original):
Re: IQ like AP. Kind of. But the difference of 5 AP per cycle over 30 cycles can be significant in a battle where no visits are done. It doesn’t move the needle a whole lot in a battle with max visits and promises. Similarly, IQ matters a lot more for the players on the margins of the team. The higher the attributes, the less IQ moves the needle.
By no means was I comparing AP to IQ. You should understand I didn't mean that. I was comparing two analogies.
it's been mentioned here before that in recruiting, when 2 teams are all in, it can make a big difference if one school has 200 AP and the other one has 1200 AP. And that response is related to.... Do APs matter?
In this IQ topic, I was saying the difference in bigtime games can come down to the team with the better IQ. That response is related to.... Does IQ matter?
I was in no way comparing AP to IQs.
I think it would be a valid comparison. I think they are alike in some ways. I just come to a different conclusion, as to what we can take from that comparison.
IQ makes a huge difference for players who do not have elite skills. The higher the core attributes, the less IQ matters. It’s not meaningless, or an afterthought, low IQ does lead to an increase in variability. That’s essentially what I mean when I say reducing unforced errors. Low IQ players, even elite ones, can have bad games, and can make mistakes. But I’ll still take elite talent, and use it when I can get it. IQ is nice to have, and planning ahead and taking on (some) projects to be an anchor for your team, and a way to mitigate unpredictability in recruiting and EEs is something I do and advocate. But I am certainly not going to prioritize IQ in recruiting, as OP suggests. Others may do it differently.
3/26/2019 12:23 PM (edited)