you don't actually need super off-balance lp/per in your slasher type guards. 3 point shooting is by far the most efficient mode of scoring in this game, so that is the goal for most guards - you can have really efficient 2 point shooting guards, particularly in fb and motion - but they are almost never as efficient as 3 point shooting guards. i know thats not the question, but don't want newer folks thinking slasher guards are a good substitute for 3 point shooters.
for the slasher guards, ath/spd are very important - both increase the rate of fouls being drawn. the ideal guy for d1 would be like 90 ath/spd and 50 lp/per and strong FT, set to -2 on 3s. you can basically have up to about 50 per before it messes up your rate of drawing fouls. a guard like the above will draw fouls at a MUCH higher rate than a big, which is why teams who actually get their 2 and 3 point scoring all from their guards/sfs are so dominant. IQ is also important. the LP is not relevant to drawing fouls but will help your FG% which you want to be around 50% against strong competition and 55% against weak competition. the PER is relevant to drawing fouls in the sense that having too much will hurt your getting fouled rate, but its also relevant to FG% which is why you ideally want 40-50 in both. for d1. translate to lower divisions as appropriate, but basically the quality of competition has little impact on if your guard takes 2s or 3s, so like, i would imagine a great slasher in d3 (having not looked at a d3 player for years) to be something like 70 ath/spd and still as close as you can get to 40-50 lp/per.
5/8/2019 12:50 PM (edited)