Quote: Originally Posted By bscoresby on 5/05/2010
Has the timeout logic been addressed? At the end of 2 games recently, I've seen my teams call 30 second time outs when we had 4 FULL timeouts on the board...is this cosmetic? Shouldn't we expect more rest/preparation out of a full timeout than a 30 second one? (colonels19 - Hall of Famer - 2:42 PM)
Timeouts will be used a little differently in the new engine. But as the testing process has exposed, we have to be careful about how powerful we make timeouts or they will allow teams to circumvent the fatigue system.
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Isnt this how smart coaches in basketball use their timeouts? This one confused me a little.. i thought we are supposed to use timeouts to help manage player fatigue
Here's my problem though...it would be a last second situation, my team is down a bucket, my coach only calls a 30 second timeout when he has 4 FULL timeouts that he hasn't used, thus my question was, is this cosmetic, and if it isn't, why the hell isn't my coach calling one of the 4! FULL timeouts we have with 5 seconds to go in the game? If an extra 30 seconds gets my players incrementally fresher, then that's what I want done. A coach IRL wouldn't just take a 30 with 4 FULLs on the board.