Posted by MikeT23 on 6/29/2010 10:36:00 AM (view original):
OK, JS, what do you think the process is for determining the result of an AB?
I think: 1. Walk, Strikeout, Ball in Play. 2. Hit, Out, Error. 3. Plays off the three options of #2(What type of hit, what sort of out, what kind of error).
I think of it as a "tree". Walk/Strikeout-end of play BIP branches out. And the results of BIP branch out.
I think you're right. It very well could be a tree. In fact, if I were to program it, that's how I would do it. Maybe I'm just overcomplicating things for myself. Or maybe I'm seeing something that nobody else sees. Or maybe I'm just not able to verbalize my theory/questions properly so that everybody understands it.
What I thought all along was what everybody else is trying to tell me, which is that higher contact does lead to higher BA. It's only lately that I'm starting to have second thoughts. I guess I'll ask my question the next time they have a dev chat.