DITR - Diamonds in the Rough Topic

Posted by pray4pro on 3/15/2020 7:43:00 PM (view original):
Posted by jwynkoop2424 on 3/13/2020 10:03:00 PM (view original):
@pray4pro or anyone else that can answer this...

You said
“DITRs can be super helpful if you sell out for them, but also aren't going to hurt you if you ignore them imo. Once I get to AAAA or worse on my draft board I start putting DITR candidates up there.”

How do you identify potential DITR prospects prior to the draft? This part I’m not understanding. A few people make it seem that they are obvious.

Thanks
It depends on how in depth you want to go lol. For starters, any player with a projected overall under 60 is eligible for DITR. Then you consider their individual ratings and makeup. I usually only go after guys w/makeup 80 or above, unless they have good ratings for DITR. If you want to keep going in depth for each player I look at how their ratings would be affected Post-DITR.

For ratings, Ideally I want two things: high ratings in skills that don't get any bump:
  • Pitchers - Velocity, GB Rate, Dur
  • Hitters - Arm Strength, Eye (gets a slight bump but not much)
But maybe most importantly a somewhat balanced skill set. You get a higher bump if for ratings that are lower pre-DITR, so you can maximize your potential by not having 1 super high rating. It seems like Splits for both hitters/pitchers get the highest bumps, so if anythings lower it should be that. So for instance:
  • Pitchers - I like to try and get Control & Splits in the 30-50 range if possible. With a good makeup that can put you in the 60-80 range post DITR.
    • Bonus: 3rd/4th/5th pitches can get huge bonuses, so having those extra pitches is super helpful.
    • Bonus: Stamina gets a big bump for relievers, so you can easily get a guy with bad stamina (Stokes is a perfect example) and good control/splits/etc., and after the DITR bump they will dynamite relievers. If you're relievers already has decent stamina you now have a huge inning eater with that STA/DUR combo.
  • Hitters - I like to get power in the 40/50s range with eye around there too. Then maybe slightly lower for splits.
    • Bonus: Switchhitting doesn't affect your overall rating, so definitely target them for DITR.
    • Bonus: Catchers have lower overalls usually, so that makes them good targets. But I would also say those DH/poor fielding 1st baseman are great too. Range/Glove gets a big bump, so a guy like Ozuna can go from DH fielding stats to elite 1B glove.
Just looked this guy up after the discussion that was going on in the quality of life/bug fixes thread. My question for pray4pro, would be that projections for splits and control should ideally be between 30-50 or their actual rating? I ask because I had a 20/20 draft season and I'm doing some back testing to see who I could have missed out on. I noticed that most of the guys that projected to land at 30-50 at those ratings tend come into the league in the low to mid 20's. Should I push my threshold up a bit, or is that an expected result?
1/28/2021 9:38 PM
Posted by Josh_Exley on 5/4/2020 8:00:00 AM (view original):
Just looked at some DITR's from previous seasons & noticed that health ratings are unaffected. That being said, does it make sense to deactivate candidates with poor health ratings?
I've tried deactivating all player I didn't want to get the DITR for a couple of seasons. Small sample size but.. when I did it I got one or none which leads me to believe there might be some arbitrary date between the draft and the AS game that the system selects DITR's and if you deactivate those guys you miss the DITR.

I might be wrong on this as I only did it for 5 or so seasons.

Trying to farm DITR's is more time and effort than I'm willing to put into it (another example - purging all your low quality young guys during playoffs and signing old vets who don't qualify for DITR the following season). If I see an obvious candidate in the draft or IFA I'll try to grab them, but beyond that it detracts from my enjoyment of the game.
1/29/2021 11:30 AM (edited)
You mentioned Makeup above, and its affects are definitely harder to pin down in HBD than in GD or HD. In the other 2 dynasty games, Work Ethic can be a huge factor when recruiting and developing your team. In HBD the closest analog would seem to be Makeup, but I've never really seen where it has the predictable effects that WE does in the other 2 games.
Not that this is necessarily a bad thing, just an observation.
1/29/2021 2:12 PM
I don't DiTR farm, but kudos to those who do. I know I put more into my amateur drafting than some others do, so y'know, different strokes.

One thing though, since you guys started talking about actively trying for DiTRs, I have incorporated a few ideas. Like if I'm just throwing a random 60k out at a low-level IFA, I'll see if he's got high makeup... actually sign a few guys trying to project, this is the type of guy who IF he ever DiTRs he'll be a good one. A different way to look at a lottery ticket.

1/29/2021 4:03 PM
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DITR - Diamonds in the Rough Topic

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