Recruiting at a Distance - Needs Fixed Topic

Quote: Originally Posted By zhawks on 10/09/2009
In season would be nice, I don't want the game to turn into a "I have to be around every 12 hours to do something in my 2 a day world" game, but I like the idea of 10 or so tournaments you can pay to watch. Give each school x money at the start of the year, they can either use on tournaments or bank for recruiting. That would add a bit of insentive too to carryover some money and strategy in whether or not to take a walk on or two.

A very easy change I've been wanting for a long time that would be easy to implement would be to have two seasons worth of recruits available for scouting.

It would add some nice elements of strategy when making decisions on which recruits to go after, which positions, whether to take a walk-on or not. Do you sign a kid you like this year, or gamble that you can get the kid you love at the same position next year? Etc. etc. etc.
10/9/2009 12:49 PM
Agreed, I would love to see 2 seasons worth, very real life by the way, vs the current 1 season
10/9/2009 12:55 PM
Would the recruits from the next season 1) be fully formed (as they would be as college freshmen), or 2) would they develop during their HS "senior" years, some developing significantly more or less than others, just like in RL? I'd guess #1 would work much better, although less like RL. However, daalter is never one to let RL stand in the way of a better HD. ;)
10/9/2009 1:04 PM
Quote: Originally Posted By dalter on 10/09/2009
Quote: Originally Posted By zhawks on 10/09/2009

Quote: Originally Posted By Rails on 10/09/2009

Quote: Originally Posted By sully712 on 10/08/2009
I never said get rid of distance altogether and I wouldnt want that. I was just surprised by how much more I spent with relatively even prestige and still lost. If this is how it is, I can live with it, I just never knew, thats all. I'm just trying to learn more about the game.
The impact distance has is directly correlated to having recruits placed in the "right" hometowns with which to begin. If the placement process is flawed, then it magnifies the distance issue imho.

I, too, would love to see some variability in terms of ratings. Teams don't rate the same player exactly the same. I also think FSS plays a huge role in recruiting and as is, it's primarily a local activity which means it has magnified the distance/placement issue since FSS was introduced.

I agree with you there Rails, you think it wouldn't be too hard to switch it up from how many d1 schools to where recruits actually come from. Didn't you have a (maybe more?) really bit post about this a while back? Did you ever take that to seble?

No, no. Rails didn't want it to see where recruits actually came from in real life, that would be a disaster. He wanted it reflected based on how many human-coached DI schools there were rather than total schools, and there is definitely merit to that.

Yeah i thought of that after i posted it but didn't have a moment to get back here yet at work :/ lol. The more I thought didn't he want it to not only be based on D1 schools but also the caliber of D1 school? Ie BCS schools see a higher percent of elite talent near them (or have a greater chance too).
10/9/2009 1:05 PM
Quote: Originally Posted By oldresorter on 10/09/2009
Agreed, I would love to see 2 seasons worth, very real life by the way, vs the current 1 season

10/9/2009 1:05 PM
Quote: Originally Posted By jskenner on 10/09/2009
Would the recruits from the next season 1) be fully formed (as they would be as college freshmen), or 2) would they develop during their HS "senior" years, some developing significantly more or less than others, just like in RL? I'd guess #1 would work much better, although less like RL. However, daalter is never one to let RL stand in the way of a better HD. ;)

That is my choice.
10/9/2009 1:05 PM
if players were allocated to match schools in the region somehow, the missing puzzle piece would be that sim schools would need to start recruiting local, that way vacant human coached regions would have to at least spend 15-20k to sign local players, which is less than very competitive regions might be, but more than the current scheme where some places can get 4/5 star talent for 2-3k
10/9/2009 1:10 PM
Quote: Originally Posted By oldresorter on 10/09/2009if players were allocated to match schools in the region somehow, the missing puzzle piece would be that sim schools would need to start recruiting local, that way vacant human coached regions would have to at least spend 15-20k to sign local players, which is less than very competitive regions might be, but more than the current scheme where some places can get 4/5 star talent for 2-3
Agreed, but that shouldn't be too hard to fix I wouldn't think. If you made simmy schools have to recruit with distance involved then you could just keep the probablity that they would go beyond the now 250ish (300) mark less often.

On the other hand OR, most BCS schools are going to be controlled by humans so that would knock out the actually high prestige teams that are sims at the start of new worlds (because I don't see them opening a new one anytime soon) and would make the problem you see slightly less a factor. But I do agree that sims should recruit more locally then they do now.
10/9/2009 1:19 PM
I just wanted to thank everyone for their comments so far. This has been a good learning experience for me. I'm wondering if seble or anyone from WIS has read this thread and has any thoughts on it?
10/9/2009 1:50 PM
Lots of good info and ideas in this thread. Very timely for me as I am currently going into a lower prestige school's backyard to recruit a player who is about 500 miles away for me.
10/9/2009 2:25 PM
Quote: Originally Posted By sully712 on 10/09/2009I just wanted to thank everyone for their comments so far. This has been a good learning experience for me. I'm wondering if seble or anyone from WIS has read this thread and has any thoughts on it
I submitted a ticket asking them to forward the link to him.
10/9/2009 2:30 PM
I just want to make sure that if anything is changed it doesn't make recruiting take ever more time, and it doesn't ruin D1 recruiting, turning it into the nationwide draft that D2 and D3 are where the A+ teams pick first and the B+ teams can't even make an effort.
10/9/2009 2:50 PM
Quote: Originally Posted By reinsel on 10/09/2009I just want to make sure that if anything is changed it doesn't make recruiting take ever more time, and it doesn't ruin D1 recruiting, turning it into the nationwide draft that D2 and D3 are where the A+ teams pick first and the B+ teams can't even make an effort
I don't think anybody wants that.
10/9/2009 3:01 PM
One aspect of recruiting that I want to see fixed concerning distance is the function of a player preferring to play near his home or to play far away from home. Maybe this does factor into things now but it doesn't really seem that way. It seems that if a player says he wants to go far away from home (say he's in NY) then you would think that a school in CA would in essence have an easier time recruiting that kid than a NY school would. Sort of a reversal of norm here. This is pretty common in RL as well and happens all the time with guys. This would also make it much easier for a school like Hawaii to not be at such a big disadvantage in trying to recruit mainlanders.
10/9/2009 3:14 PM
Quote: Originally Posted By aidiamo on 10/09/2009

One aspect of recruiting that I want to see fixed concerning distance is the function of a player preferring to play near his home or to play far away from home. Maybe this does factor into things now but it doesn't really seem that way. It seems that if a player says he wants to go far away from home (say he's in NY) then you would think that a school in CA would in essence have an easier time recruiting that kid than a NY school would. Sort of a reversal of norm here. This is pretty common in RL as well and happens all the time with guys. This would also make it much easier for a school like Hawaii to not be at such a big disadvantage in trying to recruit mainlanders.




It doesn't factor in. I give it at most the worth of 1/2 a home visit.

I don't know that I want it meaning much though. Think about coaching Hawaii... What if your two good recruits on the Island every 3 years want to play away?
10/9/2009 3:15 PM
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Recruiting at a Distance - Needs Fixed Topic

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