Rupp Early Entries Topic

Posted by stinenavy on 7/11/2012 12:42:00 PM (view original):
Added a draft position the right hand column.

Name Position Year School Prestige Award A  SPD  REB  DE  BLK  LP  PE  BH  P  WE  ST  DU  FT  TOT Drafted
William Numbers SG JR St.Johns A+ 3rd AC 99 69 43 100 23 58 92 92 75 68 89 62 B-  870 47
Luke Brown SF JR Syracuse A 2nd AA 97 75 67 96 50 95 54 89 87 76 88 96 C  970 5
Kyle Roberts SF JR Auburn A 1st AA 100 71 72 99 67 88 81 82 89 89 84 70 B  992 2
David Stewart SF SO LSU A 2nd AC 95 75 80 92 75 71 94 74 81 86 87 63 C+  973 7
Kenneth Whitfield PF JR LSU A Didn't Start 97 55 87 99 75 94 49 59 75 73 81 31 C  875 8
Billy Wallace PF JR UConn B Didn't Start 73 42 83 88 69 92 68 59 63 59 72 51 C  819 58
Joseph Lange PF SO ISU A- 1st AC 86 51 87 93 63 94 67 57 70 59 70 57 C  854 20
Eddie West PF JR Pitt A 2nd AA 98 73 99 99 99 99 96 53 72 79 74 90 C  1031 1
Edward Pitre PF JR Illinois A+ 2nd AC 85 77 94 94 97 93 70 43 48 49 77 72 C  899 10
Scott Baca PF JR Vandy B 3rd AC 95 49 78 94 68 96 66 62 73 76 79 94 C+  930 30
Daniel Jones PF JR LSU A 1st AC 99 52 98 94 78 64 54 73 75 75 67 98 C-  927 13
John Graham PF JR St.Louis B 1st AC 87 70 76 97 76 93 79 49 74 55 76 76 C+  908 27
Duane Dey PF SO Pitt A 3rd AC 96 67 85 95 70 78 65 55 48 42 76 43 C  820 42
Joseph Rathbun PF JR Memphis B+ None 91 59 83 98 74 73 84 63 42 86 80 60 B-  893 51
Paul Winters PF SO St.Johns A+ 2nd AC 93 61 90 89 84 95 10 60 68 63 71 39 C  823 34
Raymond Pullum C JR St.Johns A+ None 86 38 94 92 82 86 45 41 51 79 70 58 D  822 59
Steven Burton C JR Illinois A+ 2nd AA 100 51 99 99 100 99 34 46 70 92 87 64 C+  941 4
Michael Gill C JR LSU A 1st AC 90 44 97 99 99 99 10 53 66 75 80 37 B-  849 33
Bruce Hove C JR OK A+ 2nd AC 96 31 99 99 99 75 80 59 52 66 73 70 C+  899 22
Salvatore Lombardi C RS SO Miss St A 3rd AC 99 51 95 94 84 97 76 69 51 89 83 57 C  945 14

16 juniors, 4 sophomores and 0 freshman.  Very telling.  Think changes are working as intended.  Once they balance the big guy/ guard distribution looks like everything will work as it was supposed to in regard to the original change.

secondarily, they really need to fix the international RS glitch.  it's starting to be abused pretty bad.  i just found out about it and haven't used it but Salvatore Lombardi reminded me of it.
7/12/2012 12:59 PM
With all due respect Namshub...what's your point?  When have FR EVER left early in this game?   Beyond rare, and wasn't even an element of what was being discussed.  You are attempting to interject into the argument without quite understanding what the argument about FR was relating to...
7/12/2012 1:25 PM
Posted by abitaamber on 7/12/2012 1:25:00 PM (view original):
With all due respect Namshub...what's your point?  When have FR EVER left early in this game?   Beyond rare, and wasn't even an element of what was being discussed.  You are attempting to interject into the argument without quite understanding what the argument about FR was relating to...
Actually, I think namshub hit it with his freshmen comments.

The major problems that people were complaining about with Freshmen were:
1.  Because they have low IQ they can not be effective as Freshmen (on really good teams).
2.  They are leaving early before they can get good (that is, increase their IQ).

So .. this seems to fix one of those issues.  No Freshmen left early, so they got to increase their IQ and can be good as Sophomores.   Only 4 Sophomores left early.  So not many of those either.  16 Juniors left.

So I agree with namshub that WRT just EE's ... they have solved the problem of a bunch of guys leaving as Freshmen and Sophomores before they have a chance to make an impact.  And this WAS being discussed as a major issue recently in Div-1A.

Now, that does not address the IQ issue of "immediate impact" freshmen ... which is a separate issue that Early Entries in Rupp.  (which is what this thread is about)  If they also want to make some freshmen either grow better at IQ or start higher at IQ so they can make an impact sooner, then that would also be fine.
7/12/2012 9:00 PM
Posted by abitaamber on 7/12/2012 1:25:00 PM (view original):
With all due respect Namshub...what's your point?  When have FR EVER left early in this game?   Beyond rare, and wasn't even an element of what was being discussed.  You are attempting to interject into the argument without quite understanding what the argument about FR was relating to...
read the whole thread.  i'm sure you'll get the gist of it.
7/12/2012 9:51 PM
Pretty sure the argument was about "immediate impact" freshman, and not about whether FR were leaving early...in fact, FR were NOT leaving early before the update, either.
7/12/2012 11:54 PM
Posted by dacj501 on 7/10/2012 11:41:00 PM (view original):
Posted by utahjazz88 on 7/10/2012 5:40:00 PM (view original):
I agree with the sentiment that it should not be more predictable.  The random part of the EE process is a good thing.  IMO, the EE process should have been left unchanged. 

If there is one thing that should be fixed is to lessen the chances of multiple players declaring from the same team.  The elite teams get killed by making the top guys always declare. 
except thats not true. The elite teams rarely get "killed" when multiple EEs go - they just take their A or A+ and their 5 or 6 ships and take as many top 25 players as they need (note - that's my perception, and an unstudied one, so maybe I'm wrong...)
As someone whose had more EEs than anyone in Rupp, I'll say that Dac has it absolutely right.  Not only are EE's a chickensh*t tactic to 'even' the playing field its a totally ineffective one.  If anything, for the reasons stated above, EE's increased the gap between A's & B's.  Its more an annoyance than anything else - I can still win 30 games with 5 freshmen.  We need to return the competitive balance of this game to where it once was - do it the right way, fix recruiting
7/13/2012 1:00 PM
One of my main points is that we cannot have true impact freshmen and sophomores when we should.  I like the idea of creating recruits with higher IQs.  Some should start with B+ or A- IQs.  And the sophomores who declare should be the ones who had the IQ and ratings to be dominant. 
7/13/2012 6:12 PM
This post has a rating of , which is below the default threshold.
Posted by night_train on 7/13/2012 1:00:00 PM (view original):
Posted by dacj501 on 7/10/2012 11:41:00 PM (view original):
Posted by utahjazz88 on 7/10/2012 5:40:00 PM (view original):
I agree with the sentiment that it should not be more predictable.  The random part of the EE process is a good thing.  IMO, the EE process should have been left unchanged. 

If there is one thing that should be fixed is to lessen the chances of multiple players declaring from the same team.  The elite teams get killed by making the top guys always declare. 
except thats not true. The elite teams rarely get "killed" when multiple EEs go - they just take their A or A+ and their 5 or 6 ships and take as many top 25 players as they need (note - that's my perception, and an unstudied one, so maybe I'm wrong...)
As someone whose had more EEs than anyone in Rupp, I'll say that Dac has it absolutely right.  Not only are EE's a chickensh*t tactic to 'even' the playing field its a totally ineffective one.  If anything, for the reasons stated above, EE's increased the gap between A's & B's.  Its more an annoyance than anything else - I can still win 30 games with 5 freshmen.  We need to return the competitive balance of this game to where it once was - do it the right way, fix recruiting
check it out - calipari now playing HD in the offseason!
7/14/2012 11:24 AM
Posted by night_train on 7/13/2012 1:00:00 PM (view original):
Posted by dacj501 on 7/10/2012 11:41:00 PM (view original):
Posted by utahjazz88 on 7/10/2012 5:40:00 PM (view original):
I agree with the sentiment that it should not be more predictable.  The random part of the EE process is a good thing.  IMO, the EE process should have been left unchanged. 

If there is one thing that should be fixed is to lessen the chances of multiple players declaring from the same team.  The elite teams get killed by making the top guys always declare. 
except thats not true. The elite teams rarely get "killed" when multiple EEs go - they just take their A or A+ and their 5 or 6 ships and take as many top 25 players as they need (note - that's my perception, and an unstudied one, so maybe I'm wrong...)
As someone whose had more EEs than anyone in Rupp, I'll say that Dac has it absolutely right.  Not only are EE's a chickensh*t tactic to 'even' the playing field its a totally ineffective one.  If anything, for the reasons stated above, EE's increased the gap between A's & B's.  Its more an annoyance than anything else - I can still win 30 games with 5 freshmen.  We need to return the competitive balance of this game to where it once was - do it the right way, fix recruiting
You must have an alias...
7/16/2012 10:44 PM
I've just released some tweaks to the draft ranking logic to address the concerns brought up in this thread.  The new logic will better balance the 5 positions.  Also some players may be evaluated for a different position than their listed one if their ratings indicate a different natural position.

Many of the undrafted Rupp PGs brought up here ended up being drafted (some pretty highly) during my testing with the new logic.  This should trickle down to having more balance in early entries by position as well.
7/18/2012 10:41 AM
thx seble.  appreciate the efforts.  in this player's opinion, the sky isn't falling with regard to EE's and your recent fix is a good one.  Stability moving forward with the process so we can observe after numerous seasons.  thanks for the time.
7/18/2012 11:16 AM
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