Quote: Originally posted by Iguana1 on 4/30/2010Ouch. My first taste of the injury factor in the test world.Player with a Durabilty rating of 14. He goes down to a 37 health rating with a torn hamstring. It's been quite awhile since I had a player drop to a 37.It'll be interesting to see if his health improves the normal 6 points or so every practice. But it looks like ignoring Durability during recruiting is kind of like ignoring insurance.
I think I have this one beat.
My freshman center has a DUR of 1 (yep, 1) and in the 3rd game he goes out with a fractured ankle. Out at least 17 games said the trainer. Health down to 13 and increases only 3 a day (up to 28 now after 8 games played). Granted, with a DUR of 1, this is understandable I suppose, so I'm not complaining. But yeah, you're definitely rolling the dice by totally ignoring DUR at the super extreme lows with the new engine. I really wonder if this kid would be eligible for the medical R/S, as his health will be back to only a 68 at about Game 22. Could be a WIS first....if the test world continued that far.