hughes - you are free to have that opinion, I happen to think the new 'engine' and the old engine almost react identical, there really are very few differences. By the way, you heard it here, seble took the old engine, rewrote it in a new language and replicated it, no small feat, and he deserves credit.
Hence, I submit that experience in the old engine does count toward an understanding of the new engine, since they react almost identical.
Seems the conversation has sort of split into two of them
1 - how relevant should baseline prestige be?
2 - how is the new recruit generation affecting competitiveness?
Everyone has an opinion on this, for those who did not know, prestige used to more or less not float, if you look at your teams, you will see dash marks for prestige if you look back far enough. The no float made being competitive with mid majors quite difficult. Floating has made competing with all teams significantly easier, obviously removing all prestige would help elven more, but probably would change the game substantially and generate lots of controversy. As I recall, making prestige float was a very popular change.
I think any thought that mid majors have 'no chance' competing with the new recruit generation is wrong, only that they have less a chance than before, since before there were more top end recruits available. I think even the most ardent supporters of the new recruit generation implementation might have to admit odds of winning have gotten shifted since the change.
I might have the most d1 experience with the new engine, as I have 8 teams in d1, overall I have seen some odd things with recruiting, but it seems to me the group so far hit the hardest has not been the low or mid level d1 teams, but rather the low level bcs teams and the hi mid majors. But even with my teams, I probably have only recruited maybe 15-20 times - a little early to know for sure.
I also have recruited maybe 5-6 times in d2 under the new system, quite honestly, it is a challenge, but for sure lots of opportunity, regardless of prestige. I would think that is very positive for the average coach. I would guess the same is true for d3 also. No wonder the new recruit generation has created some controversy, as the d1 vets see mostly bad, and those mostly in d2 / d3 see mostly good.
If the high end of d1 (ranked 1 thru 10 by position) were tweeked just a little down, and the 10 thru 50 by position were pushed forward a little more than a tweek, half way between where they are and where the elite players are tweeked to, the game might be pretty close to spot on, where at least a high percent of the coaches would be happy.
Have a great labor day weekend everyone
9/5/2010 8:43 AM (edited)