I don't want to learn a new recruiting process. I think there is a high likelihood I would quit rather than do that. At least one of my worlds. Maybe not, but that's my current thought. I spend enough time on this game as it is, and my competitive nature would make me commit more time than I really should. There is life you know. I think they would dump this new recruiting idea. The schedule change I don't mind. But they should really focus on gameplanning issues ala for the fifth time saying this 1. doubleteam if losing option 2. more team planning options within the game 3. redshirt as many people as we would like staying in the 6 per class rule. There are more ideas, but that recruiting plan sounds misguided and unnecessary.