Injury recovery rates? Topic

So, I know injuries in the game happen rare, but I have a unique situation where I actually have two players down at the same time. I know it used to be that durability impacted the speed for players healing and getting back to 100 as I've had players in the past recover anywhere from 3 to 5 (maybe 6?) points of health per night.

So I was a little shocked to look this morning and discover that my 35 Dur center and my 61 Dur center are both recouping from their respective ankle issues at the same speed.

Which got me wondering -- has anyone ever bothered to compile a chart for injury recovery rates for the game? And, on the heels of that, did anything change in the switch to 3.0? Maybe 35 is just on the line for where 5 points of recovery begins, but in my gut I had really been expecting to see only 4 points of gain there.
12/15/2016 11:42 AM
Is Dur about likelihood of getting injured at all, or speed of recovery? I always thought it was just the former.
12/15/2016 12:04 PM
Both
12/15/2016 12:47 PM
In addition to both of those things kcsundevil, I also believe it impacts the potential severity of the injury (low DUR = higher chance for a big drop on health vs. higher DUR)
12/15/2016 4:13 PM
Injury recovery rates? Topic

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