Recruiting Question Topic

Alright, so I haven't bothered to do much in the new recruiting engine. Only fielding one team will do that, but anyways here is my dilemma; looking for insight.

I am at D3 level, A- prestige. Went on a D1 level guy in the first cycle. Scholarship was offered then, the guys preference was early signing, which didn't happen obviously.

So I was the only coach on him. The level is only moderate and hasn't changed at all. A D2 level coach joined the mix this morning B presige; he now has a scholarship offered, but the interest is very low.

Question is, is there any way to actually increase the level of interest from my end, will he value the D2 over me regardless of interest and will he actually sign with me if it only remains moderate?
12/23/2016 1:40 PM
You won't budge the moderate needle until the final 24 hours, as a D3 recruiting a D1 projected recruit. More effort from you can help keep the D2 from moving in to signing range, but you won't appear to move up to high or very high until the last 24 hours. If they prioritize him high enough, they'll get him. But maybe they don't want to offer a start, do more than a couple HVs, etc.
12/23/2016 2:28 PM
So I've offered him all that I can at this point. They only have one opening, so my hope is that they aren't prioritizing him highly.
12/23/2016 3:04 PM
...Or reading this forum, beach... lol
12/23/2016 7:31 PM
Posted by supersloth33 on 12/23/2016 7:31:00 PM (view original):
...Or reading this forum, beach... lol
lol!
12/23/2016 7:33 PM
Blue REB and STA and Green DEF PER BH, PAS and DUR also Green FT. Starts at 534. This could be an 800. My best signing ever.
12/23/2016 11:30 PM
If anyone has signed a better 4 year guy in the new system under D3. Let me know.
12/23/2016 11:32 PM
Recruiting Question Topic

Search Criteria

Terms of Use Customer Support Privacy Statement

© 1999-2026 WhatIfSports.com, Inc. All rights reserved. WhatIfSports is a trademark of WhatIfSports.com, Inc. SimLeague, SimMatchup and iSimNow are trademarks or registered trademarks of Electronic Arts, Inc. Used under license. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.