Anyone know what happens? Topic

I've got a kid who I promised a start to who got nuked by an injury. After being forced to sit out for 4 games, he's at 61 health, meaning he'll be expecting to start again. Obviously I really don't want him starting, but since he was forced out of 4 games, that skews the number of non-starts I can safely get away with now. I don't want to waste those in the non-conference season.

So...anyone know what happens if I honor the start but then set him to "mop-up"? Is he going to play until the first substitution and then never appear for the remainder of the first half and ditto for the second half unless it's a blowout? Or is there some sort of an override that will keep him playing?
1/26/2017 3:56 AM
If you set him to mop up, he sits, I believe.

And even target mins won't really help much as he will play at least 12-15 mins as a starter.
1/26/2017 4:12 AM
How much is it going to hurt you if his WE drops a bit? And what's his Durability?
1/26/2017 4:13 AM
at mop up he wont start

if you use target minutes and set him for the lowest 4-8, you can keep him below 12-15 level as a starter - so long as your depth chart is otherwise well populated

he will expect to start once he is over 60% but for most recruits starting 80% of games is enough
1/26/2017 8:55 AM
Posted by kashmir75 on 1/26/2017 4:13:00 AM (view original):
How much is it going to hurt you if his WE drops a bit? And what's his Durability?
His WE is a 44, DUR of 10...it's going to be a slow recovery at 4 points of health/night.

I really don't want to start him, but now that his regular season is just 22 games (he was required to sit for 4), that skews the math to where I can only safely not start him for 4 games (and even then the 4th one could be a bit of a risk). The initial plan was to start him the entire non-con and then judiciously use the non-starts in league play since I'm in a real meat grinder of a league (Univ. in Rupp), but now thinking the better play is to sit him for his four games to let the health recover from 61-77 before the math forces me start him again and just roll the dice in league play . But I can't recall how bad his WE gets nuked when he realizes he's not getting starts at the proper ratio. And it'll be a really bad ratio early on since he got injured in Game 2....

It's been 40+ seasons since I last used target minutes, I shudder to think how dramatically I might muck that up if that's the best way to "hide" the weakness.
1/26/2017 11:54 AM
That's why I was asking about his WE. When it drops, it won't be all at once, it'll usually be a bit at a time in increments. But, if he has any good potential at all, much lower than 40 WE makes him being ****** about starts a moot point.(how it actually does go down is going to be different for every player) Shame about the 10 Dur. Any other player except the injured one would have 70......

I just looked....ouch, it extra sucks that he an SF. It's a lot easier to hide a Post guy in the 4 spot and bury him with Distro increased to your C. You maybe could move Pearce (best SF like ratings of your LP guys, imo) to the 3 spot and Dunn to the 4 while his Health goes up. Either way he's probably going to get smoked, I'd think it's just going to be a matter of you choosing who smokes him and how badly. And how much chain you give the opponents 3 spot player to run wild over weaker position play.
1/26/2017 1:25 PM
Forgot to add that I would take the a.s.swhoopin before I resorted to using mins, that's always basically been a runaway train in trying to balance.
1/26/2017 1:26 PM
Yeah, I'm just going to go damn the torpedoes, full steam ahead here and see what happens with it. I've got everything dialed back on him as best I can and also have his foul tendency set to "take out quicker." Since I run a press and he's going to be roadkill on the court I'm hoping he gets slap-happy defending and ends up with minimal minutes anyhow. (fully expecting the rest of the team will have a 35-foul night and he will ironically end up with none of them...)

Warned the sound board guy at the stadium to change his walk out music tonight to that Broadway tune "Totally ******" from Endless Summer
1/26/2017 1:38 PM
Interested in learning if anyone would know if his injury would affect his stamina.
1/26/2017 2:39 PM
If he is not 100% and you put him on rest you are ok. If you don't put him on rest and he plays 1 min, he'll be peeved unless you start him.
1/26/2017 3:24 PM
Posted by reinsel on 1/26/2017 3:24:00 PM (view original):
If he is not 100% and you put him on rest you are ok. If you don't put him on rest and he plays 1 min, he'll be peeved unless you start him.
I thought they cracked down on that loophole to stop people from starting the kid in Game 1 and then putting them on rest for the remainder of the year and the player not rebelling. If this method is possible then problem solved!!
1/26/2017 4:57 PM
I never promise starts anymore, just minutes. Unless it's a complete rebuild.

1/26/2017 5:41 PM
Posted by reinsel on 1/26/2017 3:24:00 PM (view original):
If he is not 100% and you put him on rest you are ok. If you don't put him on rest and he plays 1 min, he'll be peeved unless you start him.
are you sure about this?
1/26/2017 5:56 PM
Posted by fd343ny on 1/26/2017 5:56:00 PM (view original):
Posted by reinsel on 1/26/2017 3:24:00 PM (view original):
If he is not 100% and you put him on rest you are ok. If you don't put him on rest and he plays 1 min, he'll be peeved unless you start him.
are you sure about this?
I was just in a similar situation. I promised my recruit a start and 15 minutes. He gets injured in the 2nd exhibition game and is out for four games. I had him on rest for the entire non-con. So, that was 5 or 6 games on rest where he was expecting to play.

He complained (too late in my opinion) about not getting the minutes but did not complain about the starts.

At 23 MPG, he was happy again about halfway through. I was worried he wouldn't get the % of starts he needed, but again he hasn't complained. What reinsel says seems accurate to me.
1/27/2017 9:41 AM
Posted by rednu on 1/26/2017 4:57:00 PM (view original):
Posted by reinsel on 1/26/2017 3:24:00 PM (view original):
If he is not 100% and you put him on rest you are ok. If you don't put him on rest and he plays 1 min, he'll be peeved unless you start him.
I thought they cracked down on that loophole to stop people from starting the kid in Game 1 and then putting them on rest for the remainder of the year and the player not rebelling. If this method is possible then problem solved!!
The key part of that is "if he is not 100%" Nearly everyone will be 100% healthy most of the time.
1/27/2017 9:43 AM
Anyone know what happens? Topic

Search Criteria

Terms of Use Customer Support Privacy Statement

© 1999-2026 WhatIfSports.com, Inc. All rights reserved. WhatIfSports is a trademark of WhatIfSports.com, Inc. SimLeague, SimMatchup and iSimNow are trademarks or registered trademarks of Electronic Arts, Inc. Used under license. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.