Posted by darnoc29099 on 7/16/2017 3:28:00 PM (view original):
Posted by rogelio on 7/16/2017 3:01:00 PM (view original):
Posted by darnoc29099 on 7/16/2017 9:50:00 AM (view original):
I hate this "cap D3" nonsense. It's never been capped. In 2.0 you could recruit both D2 and D1 recruits at D3. Why cap it now? The only hindrance I see at D3 is lack of a scouting budget.
Wow! Just tuned in to this Whopper of a lie. What the hell are you talking about. Completely and obviously false.
Which part is the lie? As an A+ prestige D3 school, you could absolutely pull down D1 kids that were within 70 miles of campus. Unless you mean the "cap" part which, yeah, there were artificial caps on how high you could reach. But it was random-I could pull down kids rated 510 that were on my D1 list but kids rated 480 and on my D2 list wouldn't talk to me. Or you could mean the budget constraint part, which is just mine (and several others') opinion.

It's still a cap.
7/16/2017 7:39 PM
Posted by darnoc29099 on 7/16/2017 3:25:00 PM (view original):
Zorzii-I'll humor you for a second-how would your "caps" system work? There are kids that start with an overall rating of 440 loaded with potential we'd both rather have on our D3 teams than a D1 kid rated 610 that is 99 in WE, DU, and ST but maxes at 25 in ATH and DEF. Potential is the key factor here. How can you possibly artificially cap guys based on their overall rating that have hundreds of points of growth left?
Darnoc : Why cap?

1. Better SIM D1 and D2 recruiting
2. Preventing location advantage more. 3.0 is worse than 2.0. Just look at Florida.
3. Making scouting easier, you would not see players over the cap.
4. Easier for new owners.
5. More easy to challenge top teams owned by top coaches.

My cap is simple for frosh : 520-530, I would go 520 for D3

For D2 560.

Add 20, soph, 40 juniors, 60 seniors.

It would still make D3 pool the biggest.
7/16/2017 7:47 PM
What I will never understand is when people complained that someone with higher prestige could see more recruits, then why did no one ever offer a solution to just close pull downs/ drop downs?
7/16/2017 7:55 PM
Posted by poncho0091 on 7/16/2017 7:55:00 PM (view original):
What I will never understand is when people complained that someone with higher prestige could see more recruits, then why did no one ever offer a solution to just close pull downs/ drop downs?
It was possible to compete without pulling down, some did not do it at all, some had that strat, others worked the JUCOS.
7/16/2017 7:57 PM
Posted by zorzii on 7/16/2017 7:47:00 PM (view original):
Posted by darnoc29099 on 7/16/2017 3:25:00 PM (view original):
Zorzii-I'll humor you for a second-how would your "caps" system work? There are kids that start with an overall rating of 440 loaded with potential we'd both rather have on our D3 teams than a D1 kid rated 610 that is 99 in WE, DU, and ST but maxes at 25 in ATH and DEF. Potential is the key factor here. How can you possibly artificially cap guys based on their overall rating that have hundreds of points of growth left?
Darnoc : Why cap?

1. Better SIM D1 and D2 recruiting
2. Preventing location advantage more. 3.0 is worse than 2.0. Just look at Florida.
3. Making scouting easier, you would not see players over the cap.
4. Easier for new owners.
5. More easy to challenge top teams owned by top coaches.

My cap is simple for frosh : 520-530, I would go 520 for D3

For D2 560.

Add 20, soph, 40 juniors, 60 seniors.

It would still make D3 pool the biggest.
Wrong. No matter how many times you repeat it, or how you phrase it, it's just wrong.

You don't play D3. Don't worry about it.
7/16/2017 8:04 PM
Posted by MikeT23 on 7/16/2017 8:04:00 PM (view original):
Posted by zorzii on 7/16/2017 7:47:00 PM (view original):
Posted by darnoc29099 on 7/16/2017 3:25:00 PM (view original):
Zorzii-I'll humor you for a second-how would your "caps" system work? There are kids that start with an overall rating of 440 loaded with potential we'd both rather have on our D3 teams than a D1 kid rated 610 that is 99 in WE, DU, and ST but maxes at 25 in ATH and DEF. Potential is the key factor here. How can you possibly artificially cap guys based on their overall rating that have hundreds of points of growth left?
Darnoc : Why cap?

1. Better SIM D1 and D2 recruiting
2. Preventing location advantage more. 3.0 is worse than 2.0. Just look at Florida.
3. Making scouting easier, you would not see players over the cap.
4. Easier for new owners.
5. More easy to challenge top teams owned by top coaches.

My cap is simple for frosh : 520-530, I would go 520 for D3

For D2 560.

Add 20, soph, 40 juniors, 60 seniors.

It would still make D3 pool the biggest.
Wrong. No matter how many times you repeat it, or how you phrase it, it's just wrong.

You don't play D3. Don't worry about it.
It would be better since I saw both scenarios already. This version of recruiting in D3 is truly what makes it unattractive. Of course, every division can recruit during first session with that cap. It would only mean some already rated players (which you could translate into more accomplished players) simply cannot be D3 players. They are too good to be passed up even by SIMS.
7/16/2017 8:10 PM
I saw a team in D2 with the #27, one season and the #17 PG. Believe me, these players are amazing. Why would they be passed up by D1 teams. Location, first reason, second price for scouting and recruiting at a distance not worth the effort, and third : no cap to prevent this. In a crowded area, d2 teams cannot get these players. What is fair about that? Is the strat find the spot where there aren't that many owned teams and win?
7/16/2017 8:17 PM
Don't care. It's a terrible idea and, if there's any upside to little to no customer support, it won't happen.

You are really the ONLY person who pushes for it non-stop. Why? You don't play D3. Is it because you're worried about your D2 team? I'm sure it is because you always suggest things that benefit you.
7/16/2017 8:22 PM
Posted by MikeT23 on 7/16/2017 8:22:00 PM (view original):
Don't care. It's a terrible idea and, if there's any upside to little to no customer support, it won't happen.

You are really the ONLY person who pushes for it non-stop. Why? You don't play D3. Is it because you're worried about your D2 team? I'm sure it is because you always suggest things that benefit you.
I beat all the D3 teams on players. Some suggested a d3 to d3,pool and so on. Mine is a bit more open.

Anyways.
7/16/2017 8:26 PM
Or so you say. You've demonstrated time and time again that you're selfish in this game. thewizard17 and I agree on nothing. Except that. Your suggestions benefit zorzii. Every time.
7/16/2017 8:30 PM
Posted by MikeT23 on 7/16/2017 8:30:00 PM (view original):
Or so you say. You've demonstrated time and time again that you're selfish in this game. thewizard17 and I agree on nothing. Except that. Your suggestions benefit zorzii. Every time.
Not that time.
7/16/2017 8:53 PM
Especially that time. beachhouse is getting WE bumps doing it. You don't pitch a fit. thewizard does it, in your conference, you have a cow.
7/16/2017 8:56 PM
I will say in regards to division capping, I would prefer it, and I've been in DIII and DII for a long time. It promotes better battles within divisions. The concept of a top team dominating is ridiculous for this reason. The top recruits are going to get battles from multiple top coaches because the pickings will be slim. This means they will waste a lot of their resources to get their top 1 or 2 guys against other top coaches which gives the new guys opportunities to fill out there roster with tier 2 guys, or to jump in and take advantage of situations where the top guys get caught in multiple battles. That top coach is going to often want that top player and may neglect battling for his backup option which the guy learning is going to scoop up. Thanks to AP, money will not be the lone factor in the top coach coming back in on the player.

As far as what the cap would entail, there are multiple options. One could be the computer creating a cap based on the players max possible rating (including potential). Another option is create a cap based on overall rating before any potential growth regardless of what that player could be. This would make project players more desirable than ever. A third option could include scrapping the potential system altogether. I miss the system when I first started playing where players just had ratings including WE, and you built the player based on practice minutes however you saw fit. The only downside is high WE guys become premium players above most else. In this option your cap would likely rely on the starting ratings of players. Of course, above all else, get rid of drop downs and pull downs. I didn't think they were that bad in 2.0, but this would remove the complaints of top coaches having inherent advantages.
7/17/2017 12:40 AM (edited)
Posted by Benis on 7/16/2017 6:57:00 PM (view original):
Posted by rogelio on 7/16/2017 3:21:00 PM (view original):
Posted by l80r20 on 7/16/2017 10:32:00 AM (view original):
Posted by darnoc29099 on 7/16/2017 9:50:00 AM (view original):
I hate this "cap D3" nonsense. It's never been capped. In 2.0 you could recruit both D2 and D1 recruits at D3. Why cap it now? The only hindrance I see at D3 is lack of a scouting budget.
^^^ This.

"Nonsense" is the right word for it. And I agree the D3 budgets are a bit too small.
Is this Spud? Champion of the unbalancing of the game for the benefit of...? Wait...why would adding D3 budgets improve things? That would just make it D2.
Yeah l80r20 is Spud. He's still denying it like a weirdo though.
I actually think Spud was a name that Benis tried out for a while but it didn't work out. That makes more sense than the idea that he talks to ghosts. Or maybe he does, after all, talk to ghosts. Like I said once, if anyone paid attention they would know I couldn't be spud.
7/17/2017 12:53 AM
Posted by l80r20 on 7/17/2017 12:53:00 AM (view original):
Posted by Benis on 7/16/2017 6:57:00 PM (view original):
Posted by rogelio on 7/16/2017 3:21:00 PM (view original):
Posted by l80r20 on 7/16/2017 10:32:00 AM (view original):
Posted by darnoc29099 on 7/16/2017 9:50:00 AM (view original):
I hate this "cap D3" nonsense. It's never been capped. In 2.0 you could recruit both D2 and D1 recruits at D3. Why cap it now? The only hindrance I see at D3 is lack of a scouting budget.
^^^ This.

"Nonsense" is the right word for it. And I agree the D3 budgets are a bit too small.
Is this Spud? Champion of the unbalancing of the game for the benefit of...? Wait...why would adding D3 budgets improve things? That would just make it D2.
Yeah l80r20 is Spud. He's still denying it like a weirdo though.
I actually think Spud was a name that Benis tried out for a while but it didn't work out. That makes more sense than the idea that he talks to ghosts. Or maybe he does, after all, talk to ghosts. Like I said once, if anyone paid attention they would know I couldn't be spud.
You need some help man.

How do you even know anything about 2.0? You didn't join until after 3.0 was launched.
7/17/2017 6:50 AM
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