Has anyone else noticed a reduction in the number of DI recruits available each season in DI? I'm only in Smith, so perhaps it is just a function of random variation, but in that world, the number of DI recruits in the last two seasons has been substantially lower than the two seasons prior to that. Note, I'm not comparing 2.0 vs. 3.0, but rather a reduction after having had a few seasons in 3.0. In particular, I'm wondering if the recruit population is based on graduating seniors only (and perhaps EEs, as well?), but ignores walk-ons, and with the huge increase in the number of walk-ons on both human and Sim AI teams in DI, if this has unintentionally reduced the number of DI recruits being generated each season (which would only further worsen the walk-on on Sim-AI-controlled teams issue).
Here's the DI population data for Smith the last few seasons (based on recruits available in session 1). Does anyone have the data in other worlds?
Season 96: 1075
Season 95: 1056
Season 94: 1258
Season 93: 1139