Posted by marl_karx on 7/11/2019 3:39:00 AM (view original):
Posted by topdogggbm on 7/7/2019 8:54:00 PM (view original):
Posted by marl_karx on 7/7/2019 1:56:00 PM (view original):
Informing of a RS to withdraw promises is not a bug, it's a tactic. It has been discussed before and, obviously, is not something you can effectively use in a recruiting battle.
Explain 'is not something you can effectively use in a recruiting battle'
I tried it, and it worked out for me oddly enough. So are you saying it's not a good idea? Or it "never" works? Or something different?
If you're in a legitimate recruiting battle and you withdraw your promises and inform of a redshirt, I think you're going to lose the battle. This is a tactic you can use on a recruit that you overpromised early "just in case" to make sure you got ahead/stayed ahead. Which is what I thought was obvious.
Agreed. And i didn't add anything about being in a legitimate battle. I just left the door open. But even then, there is still factors involved in reducing minutes that is needed to make it work correctly. If you were to start promising every recruit 25 minutes as soon as promises unlock and then reducing to 10 minutes the next cycle each time, you will have negative effects at times