i am not sure there is much daylight between TJ, you, and myself on the negative with DT of top 3 point scorer - i think TJ is saying, more or less, if you should be running a 0 based on the overall ratio of 3pt shooting and paint scoring or per vs lp ratings, whatever (there are several mostly legit ways to evaluate that), then you can't drop to a -3 by DTing the 1-2 key scorers. i was trying to say, if you are going to run a -3 but the concern is their 1 3 point scorer, you may as well double and it can enhance your strategy. maybe you can go -1 more than you were or something, a -2 without a DT could go to -3 with a DT, something minor - which i don't think is what i conveyed, that TJ was objecting to.
i could be wrong but i think you are roughly saying the same thing as me. 3-2 -4 is not a super heavy negative for teams that are shooting 20% or fewer 3s, it actually is a very reasonable way to go. so i think you are complementing a reasonable strategy with a DT to form a more comprehensive whole, which is also what i was trying to say - and i think TJ is more saying you couldn't do that 3-2 -4 against a 30% 3s team just because you DT, which is probably a response to my not-so-greatly worded first post on the subject. so not sure there is any conflict in any of that? what do you think?
i am curious what you are talking about in #2. minor distro changes are common, major ones are not, is how i see it - with major meaning you are doing stuff like, say you are on a 10 max scheme, guys going from 10 to 6-7 and 4-5 to 8, stuff like that. not +1 here, -1 there, maybe 2 on occasion. i am not generally aware of any coach in HD history who does major changes to distro without shooting themselves in the foot, myself included. i consider myself on the extreme end of game planners, i'll walk into a NT championship and not hesitate to run a rotation i've never even thought about using - so i'm not trying to knock fairly extreme game planning in general. i do think major distro changes in particular are unlikely to be effective except in very rare cases, because you more or less have to play your team first and the opponent second, and your good scorers are usually so much better than your poor ones.
it may be a frame of reference issue. i only generally concern myself with what play against a top 10 opponent looks like, because its where you get your substantial NT championship share increases. for example, pushing a team with 2% odds to 1% (your rd 1 opponents, presumably) is a lot less important than pushing your 60% chance of beating the #2 team to 70% (in the f4 or title?), and the former is more difficult. anyway, you do see a LOT more crazy stuff against lesser opponents, but my view is that rarely works in their favor and can more or less be safely ignored (plus i dont care at all about the regular season, where i play more of those teams). also, i generally don't care about game planning unless my team is a significant title contender, so im not only assuming the opponent is a top team, but roughly that my team is the favorite. as the favorite, my best scorers are always way better than my mid scorers, so i can't do a lot distro wise to shift things around. if you have a very evenly balanced team, which i don't do because its less efficient, i could see some wild distro changes - but that's basically out of scope for me. this really may come down to scope, i sometimes need to keep in mind everyone else isn't limiting themselves to the same scenarios i am.
that said - more or less, if you care about optimizing stuff in the championship context, all that really matters is top 10 play. i generally encourage folks who can comfortably build A+ programs but struggle with consistent championships, to basically go to the hardest conference they can find, schedule a ball busting non conference, and to really limit their scope to that top 10 play. this game has so many variables and situations, to really optimize at a fine granularity, i think a reduction in scope, eliminating as many variables as you can, is essential. what is optimal vs the overall pool of teams is very different from what is optimal against top competition, so IMO it is very helpful to really focus on the top competition and treat the rest as noise.
10/3/2019 8:09 PM (edited)