Why Is Full Court Press An Option As A Base Def? Topic

I know all of you FCP truthers out there will probably rip into me over this question/comment, but I feel like it is a legitimate question. Why is FCP an option as a base defense? Let me make my case, an then please feel free to comment and "enlighten me".
Reasons it shouldn't be a base defense:

1. There is not a single team in the country that runs FCP as their base defense.
2. No team in the country runs FCP the entire 40 minutes of a basketball game.
3. When a team doesn't score it is extremely difficult if not almost impossible to set up a FCP. FCP is a defense you can set up after a made basket when the other team has to take the ball out and your team has time to get in place.
4. FCP is overly successful in this SIM because it can be ran 40 minutes and no penalty is applied when shots are missed and a true FCP could not be set up.
5. Once a shot is missed, and/or the press is broken, there still is no base defense for that team to fall back on. And any good ball handling and passing team should crush a FCP team if they run it 100% of the time and constantly trap in the half court because someone is always open.

I believe FCP should be a secondary defense only in this SIM and should not be allowed to be used as a base defense. Feel free to let me know your thoughts?

7/16/2020 3:52 PM
agree
7/16/2020 5:27 PM
preach
7/16/2020 8:25 PM
West Virginia aka Press Virginia
7/16/2020 8:30 PM
Posted by fluff_nasty on 7/16/2020 8:30:00 PM (view original):
West Virginia aka Press Virginia
Yeah I would agree mostly with your statement but their are a few teams that do run FCP the entire game in college, like mentioned above, West Virginia, Shaka Smart was famous for this at VCU, Brad Underwood as well when he coach Stephen F. Austin. I wouldn’t say it’s as common as it is here on HD but it’s a viable option, just like running the triple option in college football
7/16/2020 10:06 PM
It's also a game. A game of options. And a game that's not ALL based on real life. So it's better to have 3 choices than 2 for defense
7/16/2020 11:48 PM
Posted by topdogggbm on 7/16/2020 11:48:00 PM (view original):
It's also a game. A game of options. And a game that's not ALL based on real life. So it's better to have 3 choices than 2 for defense
Look at that, we agree!

Maybe you want to rethink your position?
7/17/2020 12:11 AM
Posted by shoe3 on 7/17/2020 12:11:00 AM (view original):
Posted by topdogggbm on 7/16/2020 11:48:00 PM (view original):
It's also a game. A game of options. And a game that's not ALL based on real life. So it's better to have 3 choices than 2 for defense
Look at that, we agree!

Maybe you want to rethink your position?
Whooooa. Say what?! I MUST change my answer. This simply can not happen!
7/17/2020 12:14 AM
Posted by topdogggbm on 7/16/2020 11:48:00 PM (view original):
It's also a game. A game of options. And a game that's not ALL based on real life. So it's better to have 3 choices than 2 for defense
Yes! It's a game. A game that has been tweaked so that mid-to-low D1 level talent/athleticism is routinely found in D3. If this happened in real life, with superior athletes at d3, you'd better believe they'd run fastbreak/fullcourt press for whole games and dominate.

In early 2.0 days (when I had to walk to school in the snow and scorching sun uphill both ways) there seemed to be lots more variety in sets of successful teams and hardly any (if any at all) 70/70, 60/80, or 80/60 ath/spd guys at D3. After a good few years off it's kind of nice because it feels like learning a new game but it's also the same old game. It's like buying a new version of Fifa every two or three years and working through the differences.
7/17/2020 1:10 AM
Yes 3.0 made it easier for "the little guy". And also population is down. That's where the problem lies. More humans at every level means less D1 studs at the lower levels
7/17/2020 9:44 AM
3rd year into a D3 team. Had some good recruiting, and we're doing well, but all of our losses this season have come to Press teams. Are there any good strategies to overcome the D3 Press?
7/17/2020 11:07 AM
Posted by rls1 on 7/17/2020 11:07:00 AM (view original):
3rd year into a D3 team. Had some good recruiting, and we're doing well, but all of our losses this season have come to Press teams. Are there any good strategies to overcome the D3 Press?
The idea is to mitigate their turnover advantages. Slow down if you are at a speed disadvantage. Make sure all your PG and SG slots are manned by your best ball handlers and passers.

Pressing teams can be foul prone, so if you have good athletes who are also good FT shooters, feed them lots of distribution. Bonus if they have an IQ advantage over the guy they’re lined up against.

Ideally, against a good D2/D3 press, I want most of my shots to come from two places: high athletic/FT/IQ forward/C, and high speed/BH/per guards at +2 3pt frequency. Not really interested in anything in between.
7/17/2020 12:47 PM (edited)
Very helpful. Thanks!
7/17/2020 1:47 PM
If I recall correctly during the early days of HD there were people that had similar questions to you. I believe the answer to what happened when a FCP press couldn't press is that the team would run man defense but not as well as a team that ran a man defense. Using that information, I try to beat FCP the same way I try to beat man.
7/17/2020 2:01 PM
Why Is Full Court Press An Option As A Base Def? Topic

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