Posted by Baums_away on 10/19/2022 6:17:00 PM (view original):
So how limiting is recruit gen on roster building? There are times when my team is lacking in specific areas, but if the recruits aren't there, then I'm just looking at the best player available that I can realistically grab. And with how competitive recruiting is now, I would say settling like that happens more often than not.
fairly limiting. i haven't played much d2/d3 lately, i used to feel you basically had it much easier down there because there were lots of players available in the higher tier of talent, and composition was key. but i'm not sure how true that is anymore.
i think the best way to counter act the realities on the ground, if you will, which are recruit gen plus what everyone else is doing, is to be looking out 2-3 seasons. which is super important. ideally before seriously pursuing a recruit, you've roughly considered his role at NT time every season for the rest of his career, plus his EE trajectory. but especially his soph and junior year NTs, those are the super critical ones. if you see these team needs coming well ahead of time, its much easier to deal with it when the on the ground reality thwarts you for a season. dice rolls play a big part here too, obviously. recruiting freshman based on team needs that season never made any sense to me, freshman aren't really good enough to fill holes, except simple warm-body / depth chart stuff where its like, any 4th big is better than no 4th big.
its really a judgement call, when the recruits aren't there - there's usually a guy you can stretch for, now that distance disadvantage is less. when do you totally sell out for a certain role (even if that just means a dice roll at filling a spot), versus when do you take what the defense gives you so to speak? it depends on how critical those seasons are, the title hunt seasons matter more, and how critical it is to fill the role in question, in general and relative to the team you'll have then. its near impossible to just have your way with it in d1 these days, it seems to me, but if we are weighing this stuff for teams 2-3 seasons out, i think we have a much better chance to manage the necessary imperfections and lost dice rolls and such.
10/24/2022 11:20 AM (edited)