Development during Playoffs? Topic

Does playing time in the (minor league) playoffs contribute to development at all?
11/1/2009 12:13 AM
yes.
11/1/2009 12:14 AM
Absolutely. You can coax another "development cycle" out of minor leaguers in the playoffs. Additional playing time = additional development, even if there is no line item on the player card showing improvement.

Making, and winning, a minor league WS will provide additional PT, resulting is additional development and I've seen guys "stuck" get a boost after a minor league world series win.

Keeping your minors competitive helps everyone develop players.
11/1/2009 7:22 AM
Quote: Originally Posted By soxfan121 on 11/01/2009Absolutely. You can coax another "development cycle" out of minor leaguers in the playoffs. Additional playing time = additional development, even if there is no line item on the player card showing improvement.

Making, and winning, a minor league WS will provide additional PT, resulting is additional development and I've seen guys "stuck" get a boost after a minor league world series win.

Keeping your minors competitive helps everyone develop players.

Stop it. You know that's not true.
11/1/2009 7:43 AM
Quote: Originally Posted By MikeT23 on 11/01/2009
Quote: Originally Posted By soxfan121 on 11/01/2009
Absolutely. You can coax another "development cycle" out of minor leaguers in the playoffs. Additional playing time = additional development, even if there is no line item on the player card showing improvement.

Making, and winning, a minor league WS will provide additional PT, resulting is additional development and I've seen guys "stuck" get a boost after a minor league world series win.

Keeping your minors competitive helps everyone develop players.



Stop it. You know that's not true.
Yeah, shut up soxfan. I like getting all my minor league teams into the playoffs. How easy will that be if everyone starts paying attention to them?
11/1/2009 7:53 AM
Quote: Originally posted by MikeT23 on 11/01/2009
Stop it.  You know that's not true.


This is a chicken / egg argument. I do know that fatigue leads to more injuries, which do impair development. I know 4 and 5 ABs per game fatigues players less than 6 (or 7, or 8). After that, I've yet to see convincing evidence that anyone knows anything is "true" on this subject.
11/1/2009 1:56 PM
Quote: Originally Posted By MikeT23 on 11/01/2009
Quote: Originally Posted By soxfan121 on 11/01/2009
Absolutely. You can coax another "development cycle" out of minor leaguers in the playoffs. Additional playing time = additional development, even if there is no line item on the player card showing improvement.

Making, and winning, a minor league WS will provide additional PT, resulting is additional development and I've seen guys "stuck" get a boost after a minor league world series win.

Keeping your minors competitive helps everyone develop players.



Stop it. You know that's not true.
Soxfan, I think they are saying that they like the fact that other people don't care about their minors and they use that as an advantage to develop players. I think they are trying to keep you from giving out the secret. But I could be wrong.
11/1/2009 2:06 PM
Quote: Originally Posted By soxfan121 on 11/01/2009

Quote: Originally posted by MikeT23 on 11/01/2009

Stop it. You know that's not true.


This is a chicken / egg argument. I do know that fatigue leads to more injuries, which do impair development. I know 4 and 5 ABs per game fatigues players less than 6 (or 7, or 8). After that, I've yet to see convincing evidence that anyone knows anything is "true" on this subject.



Would you agree that you don't have to play fatigued players?Would you agree that playing time is a key component in developing players? Would you agree that 400 100% AB is better than 300 100% AB when developing players?

Assuming you agree on those three points, why would 6 100% AB in a game be worse than 4 100% AB in a game?
11/1/2009 3:02 PM
Quote: Originally Posted By strikeout26 on 11/01/2009
Quote: Originally Posted By MikeT23 on 11/01/2009

Quote: Originally Posted By soxfan121 on 11/01/2009
Absolutely. You can coax another "development cycle" out of minor leaguers in the playoffs. Additional playing time = additional development, even if there is no line item on the player card showing improvement.

Making, and winning, a minor league WS will provide additional PT, resulting is additional development and I've seen guys "stuck" get a boost after a minor league world series win.

Keeping your minors competitive helps everyone develop players.



Stop it. You know that's not true.
Soxfan, I think they are saying that they like the fact that other people don't care about their minors and they use that as an advantage to develop players. I think they are trying to keep you from giving out the secret. But I could be wrong.


Actually, I'm saying "Stop presenting something as fact when it's not". If someone wants everyone to have competitive minors, that's fine. But don't pretend that a league full of competitive minor league teams helps everyone develop players.
11/1/2009 3:09 PM
Yeah, Mike and I are continuing an on-going disagreement. Mike thinks that there's no developmental benefit to minor league ompetitiveness, because he believes that as long as he manages his minors, his players development does not suffer.

Note, that's all a belief - it's as unsupported by actual evidence as my contention that competitiveness aids development.

Mike, I'd ask if you want me to stop "presenting something as fact when its not" that you do the same. You have no evidence to prove your point - you have a strongly held anecdotal belief and that's it. No one is "right" as no one has the "truth" about this issue. So stop pretending your opinion is superior, just because it's your opinion.
11/1/2009 7:47 PM
Quote: Originally Posted By soxfan121 on 11/01/2009Yeah, Mike & I are continuing an on-going disagreement. Mike thinks that there's no developmental benefit to minor league ompetitiveness, because he believes that as long as he manages his minors, his players development does not suffer.


I think I tend to agree with this viewpoint..I'd be curious to hear the opposing view if you wouldn't mind summarizing it or posting a forum link.
11/1/2009 8:01 PM
Quote: Originally Posted By MikeT23 on 11/01/2009
Quote: Originally Posted By soxfan121 on 11/01/2009

Quote: Originally posted by MikeT23 on 11/01/2009

Stop it. You know that's not true.


This is a chicken / egg argument. I do know that fatigue leads to more injuries, which do impair development. I know 4 and 5 ABs per game fatigues players less than 6 (or 7, or 8). After that, I've yet to see convincing evidence that anyone knows anything is "true" on this subject.



(1)Would you agree that you don't have to play fatigued players? (2)Would you agree that playing time is a key component in developing players? (3)Would you agree that 400 100% AB is better than 300 100% AB when developing players?

Assuming you agree on those three points, (4)why would 6 100% AB in a game be worse than 4 100% AB in a game?


No speech, just answer the first 3 questions Yes/No. Then explain yourself when you answer question 4.
11/1/2009 8:49 PM
Quote: Originally Posted By soxfan121 on 11/01/2009 Additional playing time = additional development, even if there is no line item on the player card showing improvement.



And you'll have to reconcile this statement with what you're claiming at some point.
11/1/2009 8:58 PM
When a players ratings in any category increase, they might not show a point increase if the development for that period is less than a full point. I'm going on the assumption that player ratings increase %-wise, not full point-wise. So, a player can develop somewhat without it actually showing as a ratings point increase in any category. Therefore, additional PT would bring a player closer to an actual point increase in a category.
11/3/2009 9:28 AM
Development during Playoffs? Topic

Search Criteria

Terms of Use Customer Support Privacy Statement

© 1999-2026 WhatIfSports.com, Inc. All rights reserved. WhatIfSports is a trademark of WhatIfSports.com, Inc. SimLeague, SimMatchup and iSimNow are trademarks or registered trademarks of Electronic Arts, Inc. Used under license. The names of actual companies and products mentioned herein may be the trademarks of their respective owners.