If I had know you were going to take over SC I woulda stayed...
10/13/2009 5:04 PM
in recruiting, if the core ratings of a big man (ath/reb/blk/lp) is the same for two recruits - 6'5" pf vs. 6'10" pf (with equal potential in the cores) - what is the advantage in getting the larger player if his height doesn't matter?
The smaller player is almost always faster and the bigger player almost always has crappy ft% and stamina?

i'm thinking of changing my pf/c recruiting targets if larger players don't have an inherent advantage - as in RL.

and am I wasting my time getting pro-size sg's (6'5" and up) in the hopes of better passing lanes over the heads of 6' guards and less chance of getting a shot blocked?
11/17/2009 1:09 AM
Quote: Originally Posted By crazyivan on 11/17/2009
and am I wasting my time getting pro-size sg's (6'5" and up) in the hopes of better passing lanes over the heads of 6' guards and less chance of getting a shot blocked?
Yes.
Are a player's height and weight at all factored into the game or are they strictly cosmetic for the roster sheet? (mulder613 - Hall of Famer - 2:00 PM)

Cosmetic. Height and weight are (for the most part) reflected in their ratings but they can have impact, e.g. if my PF grows 2 inches from season to season, you'll most likely see corresponding increases to rebounding and shot blocking.
11/17/2009 1:47 AM
ok, but the one constant position i seem to recruit that has made more freshman of the year (conference and nationally) and all conference teams have been the 6'5" and up sg's that i use both as a pg and sg.

WIS HD...u gotta love it...a sim that doesn't even bother to mimic RL.
11/17/2009 2:07 AM
Quote: Originally Posted By crazyivan on 11/17/2009ok, but the one constant position i seem to recruit that has made more freshman of the year (conference and nationally) and all conference teams have been the 6'5" and up sg's that i use both as a pg and sg.

WIS HD...u gotta love it...a sim that doesn't even bother to mimic RL.
Mimicing real life, just for the sake of mimicing real life is not always a good thing. Just because it is how it works IRL does not mean it is right for HD.
11/17/2009 12:14 PM
^agreed, and this is one of those times. The player height not being considered is an extremely minor thing, and in my opinion, it makes the game better.
11/17/2009 2:12 PM
I have a height to weight chart I have used for years to amass my many titles over many worlds. I prefer the really chunky lard-*** types as I can pump alot of minutes into conditioning and run a very up-tempo offense... as their inches melt away our team speed and quickness really goes up. just a tiny morsel there I thought I might share... we spend alot of time out-side the box here
11/17/2009 4:42 PM
Quote: Originally Posted By mizzou77 on 11/17/2009I have a height to weight chart I have used for years to amass my many titles over many worlds. I prefer the really chunky lard-*** types as I can pump alot of minutes into conditioning and run a very up-tempo offense... as their inches melt away our team speed and quickness really goes up. just a tiny morsel there I thought I might share... we spend alot of time out-side the box here
So Ole d plays for you?! hahah just kiddin' ole d!
11/17/2009 5:19 PM
oh man, zee, that hurts, that really hurts.

but just you wait, i am going to be a contestant on "Biggest Loser" starting next month. So, by this time next year, we'll see who's chunky!

and mizz, try not to use words like "morsel"... makes me hungry.
11/17/2009 8:52 PM
Would any one else love to see player height play a separate and independent role? Wouldn't any one else also like to see dynamic growth factor into that equation as a unpredictable wild card in recruitment?
11/18/2009 7:50 PM
Quote: Originally posted by ellisonatg on 11/18/2009Would any one else love to see player height play a separate and independent role? Wouldn't any one else also like to see dynamic growth factor into that equation as a unpredictable wild card in recruitment?

Sure, but I can name numerous things that are way more important in the development of HD at this point though.
11/18/2009 7:53 PM
i would be good with player height mattering. i think it'd be cool if there was a median height (like 6' for pgs, 6'2 for sgs, 6'4 for sfs, 6'6' for pfs, and 6'8 for Cs) and for every inch your player was above that height, he'd get like a 2-5% advantage. thus, you'd get this weird dynamic where you could recruit a 7'2 guy at d3 who could barely walk and chew gum at the same time. i think a similar thing could be used for weight (although things like weight could hurrt your conditioning, etc.).

all of thinking about this just makes me think how awesome it would be if this site were run by someone who was attentive to detail and motivated. i know just enough people who know enough about programming to know that making changes that made the game much more in depth would not be that difficult. but i can only dream, since they can't really even do the simple stuff around here...
11/18/2009 11:23 PM
If you have a 5'10 or smaller point guard that you play at SG will it be more likely he will get shots altered by 6' or taller guards playing the same position? Or is that not factored in?
12/7/2009 10:28 AM
Height in and of itself on the player card is more or less window dressing. It doesn't have any additional effect on the outcome of a game other then its small impact in the creation of a players ratings.
12/7/2009 11:34 AM
Quote: Originally Posted By dustintwise on 12/07/2009If you have a 5'10 or smaller point guard that you play at SG will it be more likely he will get shots altered by 6' or taller guards playing the same position? Or is that not factored in
which quote from page 1 did you not understand?
12/7/2009 12:17 PM
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