Certainly not up there at the top of the priority list at the point. However, I didn't think it would be a bad idea to look at, in the future in having timeout settings on your team page. I know there are times where some of my players have gone past that "fairly fresh" point under the fatigue settings before there was an opportunity to sub. Maybe just give your whole team a much needed rest. Especially teams that use the uptempo/FCP option.

For instance, you could have your settings adjusted to save your timeouts toward the end of the game, or use them sporadically throughout the game. You could have always at the end of the game, most of the time, balanced, some of the time and never. Thoughts?
12/30/2009 12:54 AM
Passed it along to Sable and I think its a great idea to have this type of option.
12/30/2009 1:49 AM
I haven't noticed nearly as many timeouts called in the past several months, wonder if something was changed?
12/30/2009 7:10 AM
I saw schroeders suggestion in the test forum. What he was suggesting was totally unneeded. To be clear, schroeder, there is no "momentum" in HD. Calling a timeout has NO EFFECT on stopping an opponent's run.

Back to the wizard. The current setting are set up to call a timeout when 2 or more players hit very tired or when 3 or more player hit tired.

I guess you could adjust those settings on your home page. (ie - call a timeout when "x" number of players are very tired or when "x" number of players are tired.) I don't see another way of changing it without users getting up in arms about untimely timeouts.

12/30/2009 10:39 AM
The only problem with this is that the "magic" press was tamed with the 9-5-08 update by increasing the rate of fatigue when running the press. Fixing timeouts reverses the 9-5-08 update.

There is a problem with timeouts not being effectively used but since there hasn't been any other changes (that I'm aware of) to the press since that update I don't think you can tweak the timeout settings.
12/30/2009 11:06 AM

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