Nice to see someone else looking at this also dwoolery. I'm using +/- and errors vs the average (average comes from WIS averages of all worlds) to determine a Defensive Runs Above Average metric.
However I was using .92 runs per error (from Tango), but after a bit of research, it appears your 2/3rds number is correct.
One suggestion is to subtract the average fielding % from your player's fielding % and then multiply it against the total chances the average fielder would see in a season. Instead of going world-specific, I used this:
http://www.whatifsports.com/hbd/Pages/Main/WorldSnapshot.aspxDoing that will make sure nobody sees an advantage/disadvantage from more attempts.
Have you done any work on offensive WAR and the run values of each event by chance? I'm using what I've seen for the MLB there also and I'm wondering if there's an actual way to determine it in HBD.