Quote: Originally Posted By metsmax on 1/20/2010
I read folks who are peeved at a particular game or result - and I am ready to believe that the engine has some defects - most likely in some sorts of extreme situations that were not fully thought out, but the leap from peeved at a result to indicting the RNG is big for me
yup, going, say, 0-15 from the FT line should not happen - does it ever happen in a season of real life? dont know......might it happen in a simulation - yes - would it take a very sophisticated model to keep it from happening, yes.....heck if I know
but peeved at weird result does not tell me that the RNG is broke
I quit HD because of the unrealistic outcomes. I had an absurd D3 team during the superclass era with a starting lineup all around 800 and a bench just as good. They used to destroy D1 teams in exhibition. Two years in a row I was ousted by scrub teams running -5 in the NT, and each time my team which averaged 50% shooting behind the arc went 1/30 or something ridiculous, despite me toning down my 3 pt frequencies in favor of a balanced approach when I saw the -5 coming. At that point I decided it was a waste to keep trying, when superior teams and strategies were getting beat by known glitches like -5 and slowdown that WIS was pretending didn't exist.
Unfortunately, that's indicative to me of something far more ingrained and complex than a simple rng problem. There are just certain situations where the sim fails to properly assess what should be happening, there's too much going on under the hood to pin it down to something specific without looking.