Need help in determing distribution of shots. What info do you veterans use to determine who gets what? Also, do you use 100 or do you leave space for the computer to decide?

Help Please

Superdawg17

IBA - W. Texas A&M
2/17/2010 10:56 AM
the only way you can leave space for the computer to decide is to put all 0s. distro is relative. you can put half ones and half twos and that is the same as putting half fives and half tens.

that said, i basically never use 100. i want to be able to adjust the ratios as i see fit between players, and using 100 distro definitely gets in the way of that. i usually stay below 90 too so i can make adjustments to players without going, oh ****, now i have to find 2 points to get back from other guys.
2/17/2010 11:26 AM
Keep in mind that when you run a motion, it's meant to be a fairly balanced offense. So even if you try to give somebody 1/2 of the shots, it likely won't be close to that.

With that in mind, try to keep the starters all around the same to begin with. Say 10. Give your best guy an extra point or two, and take away a point or 2 for the weakest offensive starter. Then with the bench, do the same and start at something like 5. As you play more games and see more patterns, keep adjusting as you see fit.

As far as what make a better offensive player and who you should give the most distro to? That's a combo of IQ, ath/spd, lp/per, and bh to varying extents for each position. Let's use Butler on your team as an example. He has a good LP at 79 for a d2 C. But his ath/spd is 23/17 and his motion IQ is a C. If he's clumsy, weak, and slow, it doesn't matter much how good his moves are, he's not going to be your #1 offensive option this season. If his ath/spd were 50/30 with the 79 LP and a better IQ, then he might be the best option in some matchups.

Good luck.
2/17/2010 2:17 PM

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