In Season Recruiting Topic

I took a couple of months off so I dont know if this has been discussed lately...But has anyone thought about implementing in season recruiting? It almost seems like an obvious feature to add. It would allow people to track players during the season and help fill some of the dead time in between games. To add to this I also think that you should be able to track and recruit juniors, as well as sophomores starting the off season after their sophomore year. So maybe if you have a strong freshman class you could concentrate more on juniors in recruiting. Just seems like this would allow players to build for the future of their program. From a sales point it could also get people to sign up for 2 or 3 seasons in advance.
3/26/2010 3:06 PM
I think you're way off base here. I like it the way it is and if anything were to be done to recruiting, I would like more transparency as to what means what because all CVs should carry the same weight, all HVs should carry the same weight and that just doesn't seem to be the case.

Complicating the game further and making it more "real" doesn't necessarily lead to a better game. Efficient simplicity is highly underrated.
3/26/2010 3:18 PM
I hear you on that one....definitely makes some sense.
3/26/2010 3:22 PM
This has been discussed on and off many times. While this is a good idea in theory there are several issues with actual implementation. For example, where does the recruiting money come from? It would heavily favor schools that have more over cash over those schools who don't because of recruiting battles or being in a weaker conference and not getting good postseason money.

Even if there was a separate budget for this, you have the issue of coaches leaving and a new coach taking over and having different ideas on team building. Also, for DI, you may have a player leave for early entry into the draft that you didn't expect and suddenly you have to replace a SG when you are pot committed to Centers. There is just not enough flexibility there to adequately adjust.

At the DIII and even DII levels, some cagey vets may run circles around new coaches who are just learning the game. It would not be fair at all to expect a new coach to be committed to weaker players just because he/she didn't know any better at the time.

Lastly, there is the issue of potential. I have seen many HS players who were merely bench players as underclassmen blossom as seniors. With potential being so important in the current game, it would be really hard to program a HS Soph/Junior to a realistic degree. Not to mention the added cost of buying FSS to be able to see them.

Bottom line is: It will never happen.
3/26/2010 3:35 PM
Quote: Originally posted by colonels19 on 3/26/2010I think you're way off base here.  I like it the way it is and if anything were to be done to recruiting, I would like more transparency as to what means what because all CVs should carry the same weight, all HVs should carry the same weight and that just doesn't seem to be the case.Complicating the game further and making it more "real" doesn't necessarily lead to a better game.  Efficient simplicity is highly underrated.

Um, shouldn't a HV or CV be worth more with a higher prestige? Also, why should there be more transparency? What do you want in the way of transparency? Do you want to know the precise value of EVERYTHING? That takes away a huge part of the game. The experience of many seasons of recruiting battles is taken away (and believe me, I have no where near that experience). The mystery is part of the fun.
3/26/2010 4:07 PM
I dont think HV's and CV's should be worth the same. Just like in real life, a coach coming to your house to have dinner or just to pop in and talk you up is really special! But when you get to go to campus for that weekend visit and meet the team, walk around and be introduced as "the recruit" is an awesome experience and does hold more weight in deciding where to play in my opinion. Its the first glimpse of being a part of the program.

Everyone's trying to make the game more realistic, and if HV's and CV's carried the same weight, the game would lose realism!
3/26/2010 5:29 PM
Quote: Originally Posted By tkimble on 3/26/2010
Quote: Originally posted by colonels19 on 3/26/2010
I think you're way off base here. I like it the way it is and if anything were to be done to recruiting, I would like more transparency as to what means what because all CVs should carry the same weight, all HVs should carry the same weight and that just doesn't seem to be the case.

Complicating the game further and making it more "real" doesn't necessarily lead to a better game. Efficient simplicity is highly underrated.

Um, shouldn't a HV or CV be worth more with a higher prestige? Also, why should there be more transparency? What do you want in the way of transparency? Do you want to know the precise value of EVERYTHING? That takes away a huge part of the game. The experience of many seasons of recruiting battles is taken away (and believe me, I have no where near that experience). The mystery is part of the fun
Please dear god do not get him started. He has a fantasy with a game that was created for Human v Sim (and is a way old system too, it hasn't been used in a while) in NCAA Football.
3/26/2010 5:54 PM
I argued for this before. Now with the FSS it is not as much of a need. The one thing that you should be able to find out is offense and defense that the recruit runs. That should be implemented in some way. I don't see a problem with over cash benefiting some coaches; that's the point of a reward and it would reduce people from running with just 10 players and not getting any over cash.
3/26/2010 9:44 PM
You don't really need over cash, you could just get your guaranteed recruiting money early.
3/27/2010 12:03 AM
it would also give a huge disadvantage to any new coaches to a world because they obviously wouldnt be able to do in season recruiting.
3/27/2010 12:19 AM
Quote: Originally Posted By colonels19 on 3/26/2010

I think you're way off base here. I like it the way it is and if anything were to be done to recruiting, I would like more transparency as to what means what because all CVs should carry the same weight, all HVs should carry the same weight and that just doesn't seem to be the case.

Complicating the game further and making it more "real" doesn't necessarily lead to a better game. Efficient simplicity is highly underrated.




I am pretty sure that CV's for one school are similar to CV's for another and the same for HV's. The difference is the recruiting effort. The effort is not what is spent but how it is spent, and when CV's and HV's are cheaper for one school than anther, than their effort can be greater for the same amount spent.
3/27/2010 12:47 AM
It would be like life then in which some people are born with more money!
3/27/2010 12:48 AM
In Season Recruiting Topic

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