The Injury has been modified a bit:
Sunstro suggested:
Just thought I would throw another idea out there. Maybe consider getting rid of major injuries altogether, but increase the frequency of minor injuries (the ones that take you down to around 80%), with low DU guys more likely to get injured, and slower to recover. Then, the DU rating would be more relevant because low-DU guys would get injured most seasons, but only drop to about 80%. This would lower their overall effectiveness, but still allow them to play (your stud 99-RB guy plays like an 80-RB guy, for example). It seems to me that that would make me consider DU in recruiting, but at the same time, wouldn't totally destroy a season. You'd just have to consider the risk/reward of the guy playing at 85% most of the time.
As of the latest post, the response was that things had moved towards that from where they were.