I know its definitely a huge change, which is why I want to know how much it will affect PG productivity. Right now in Smith DIII, I have a lot of PGs targeted with low LP ratings below 10, average Per (15-30ish), but with good BH, Pas, Spd, Ath. In the new sim engine, would this player be worth targeting?
Weena: I can't tell if you're talking about the old or new sim engine. I know as long as a guard was fast with good BH he could be productive, but what about in the new engine?