early hook idea Topic

Got to thinking about putting together another team with the idea of drafting 7-9 pitchers between the 125 to 150 IP range. I would put the settings at None/None P/C and a pull setting of 5.

Let them pitch till they get in trouble, then the next guy comes in.

Anybody see any drawbacks to this idea?
5/19/2010 5:53 PM
Other than it being retarded? No.
5/19/2010 6:14 PM
There are two reasons to try an idea like this:
1) You think pitchers have "good" or "bad" days. By getting them out early on their bad days, you save some runs. I do not subscribe to that theory, especially not in the sim.
2) You try to pinch hit for your pitchers at nearly every opportunity, effectively giving yourself a DH. I think this is an interesting real life strategy, but has some difficulties when trying to implement in the sim.

From your question, I think you are only referring to #1, in which case I, personally, would see no benefit.
5/19/2010 7:00 PM
give it a try and let us know how it's going every 50 games...

labeling ideas with a put-down shows a lack of niceness
5/19/2010 7:44 PM
He who put face in fruit drink get punch in the nose.
5/19/2010 7:52 PM
I had this same idea, with footballmm11's second reasoning. I decided to run a spring league team just to see if the pinch hitting and pitcher switching would work the way I hoped, and it really hasn't. It's certainly possible I don't have all my settings optimal, but I tried to set it up how I thought it should work.

Besides the difficulty in getting the sim to perform the intended way, it involves having a lot of quality pinch hitters available which complicates roster building and managing as well. I still think this strategy might work, but I've decided it's a little too complex for my taste.
5/19/2010 10:22 PM
I did it with 12 100 IP guys. Appearance fatigue would be a *****.
5/19/2010 10:51 PM
I tried something similar once, my very first team. In retrospect, I could have made better choices on the pitchers I used, but the main problem I had with it was that Sparky. honoring my fatigue settings, would often bring the next games pitcher in to the current game, effectively giving me 2 losses for the price of one. Even the very, very best sim pitchers have games where they throw a lot of pitches, and those games, coupled with an extra inning or 2, are very painful with such a team. It was not unusual for me to have 5 pitchers pitch in a game, and the cumulative effect was devastating.
5/20/2010 8:26 AM
I recently had a theme league that forced me into managing a squad of 100-150ip starters. You really have to micromanage to keep the fatigue from killing you. Those starters can only go about 5 innings (45 to 70 pitches) and they take days to recover (early season especially is a nightmare).

With 5 pull setting, I image the first starter will come out too early, leaving the next guy to stay out there. The long relief guy will overdrain his fatigue. Then you're stuck playing your original starter in the next game simply because he's the only guy in the green.

It's a nice idea, but the way fatigue is built right now it's just not worth the effort.
5/20/2010 12:23 PM
Sorry, don't think it would work.
5/20/2010 12:37 PM
Quote: Originally Posted By llamanunts on 5/19/2010I did it with 12 100 IP guys. Appearance fatigue would be a *****
I'm trying a rotation of nine 100-150 IP pitchers, and I'm sure appearance fatigue will be an issue. Most of them are regular SP's good for at least 7 IP/G -- guys like Elmer Steele and Art Nehf and CC Sabathia. They will serve as both my starters (~6 IP/G) and my bullpen (~2 IP/G), with two shutdown closers (Cla Meredith and Johnny Niggeling) thrown in to finish things off.

To the extent that there is any coherent idea in my feeble brain, it is to see if I can get greater spending efficiency by spreading around my $80 MM as evenly as possible rather than concentrating it on big name players and wasting the rest. So I've got about $40 MM spread pretty evenly among my 11 pitchers, and then my other $40 MM is spread more or less evenly on 12 position players (guys like Dan Brouthers and Chone Figgins and Dick Wakefield with 400-500 PA apiece), with two scrubs thrown in for good measure.

I came up pretty short on PA's, and the fact that I had to buy a lot of cheap at bats from Klondike Douglass probably shows what a half baked idea this is. I'll probably be lucky to break .500, and then I'll go back to Joss, Northrop and McGee.
5/20/2010 9:28 PM
I just got whupped in the semis of a 90 mil TOC by a Lazerhawks team that had 9 pitchers with between 100 and 163 innings plus Bill Henry as an RP.
5/21/2010 1:57 AM
I did something like you're a few months ago in an open league and made the playoffs with 100 or so wins. The stats are gone now, but I remember that I had guys like the 114 IP clemens, the 2003 Pedro, the '88 Magrane, the '06 Liriano, 1937 Monty Stratton, the '80 Vern Ruhle, and similar. Was lucky with a decent AAA starter who did OK. Can't recall who I identified him as. We played at the Astrodome. I set my starters at a 2 pull and limited their pitch count at something like 65/75. The bullpen guys were set at 3 or 4 depending. Had to micromanage the team, but it was fun to watch the season. I say go for it.
5/21/2010 10:51 AM
early hook idea Topic

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