Curious to get a few veterans opinions on this? Topic

Since Hillman was a ******* moron, it probably was, you know, since he let Meche throw 120+ on an already shredded shoulder in the only game he was effective last year leading to Hillman being fired the next Monday.
1/26/2011 6:54 PM
Meche woke and said "WTF?  I'M IN KANSAS CITY????  I'M DONE!!!"
1/26/2011 7:00 PM
Posted by MikeT23 on 1/26/2011 6:38:00 PM (view original):

I've played LIVE.  Would you like for me to tell you why it's a horrible idea for HBD?

Under what alias?

Or are your three total games a sufficient basis for you to provide an informed opinion?
1/26/2011 7:39 PM
Posted by timf on 1/23/2011 10:01:00 PM (view original):
This is actually a good point. Alot of guys on here want the SIM to mimic MLB as best as possible, otherwise it wouldn't really be a simulation would it? How many big league managers (guys who know what they are doing) would pull their SP with a no-hitter or perfect game in the 9th inning? Hell, even in the 7th or 8th inning a manager will leave his guy in there until he gives up a hit, just so he can say he gave his guy a shot to do something that history suggests is very rare. You can argue the other side all you want, but I don't know if there is one instance in the history of baseball where a manager pulled his SP in the 9th with a perfect game going, just because the pitcher has hit his 'target pitch count'. Would I be ****** off if my guy got hurt because he was left in after he reached his max pitch count? Probably. But not if he was throwing a perfect game or no-hitter because I understand that if I was managing I would leave him in there to finish his business.
The real-life manager would leave his pitcher in there mainly to give him the chance for an accomplishment that he can tell his grandchildren about...and also because pulling him may create some locker room dischord.

But locker room unrest and player nostalgia are not applicable to the HBD world, obviously.  I understand the desire to make the game as close to lifelike as possible, but baseball is a game that incorporates such human emotion, it will never be 100% lifelike, for reasons such as this.

I'm never going to sit my grandkids down to tell them about the time the computer-generated Slash McCray took a no-hitter into the 9th in Frank Torre World, only to have the computer-generated Hulk O'Rourke dash his dreams with a statistically unlikely walk-off dinger.  And if I did, they'd put me in a home, where I would belong.
2/7/2011 3:09 PM
Posted by zbrent716 on 1/26/2011 7:39:00 PM (view original):
Posted by MikeT23 on 1/26/2011 6:38:00 PM (view original):

I've played LIVE.  Would you like for me to tell you why it's a horrible idea for HBD?

Under what alias?

Or are your three total games a sufficient basis for you to provide an informed opinion?
So now I have to have played x-amount of LIVE games?    Why didn't you tell me that before?

Anyway, so much of HBD is based on fatigue.   Having the ability to manage in-game fatigue based on the specific situations give you a huge advantage over those who aren't playing live.   That's why it's a horrible idea for HBD.    If you have 5-6 owners in one league who are willing to take the time to play live, they've played 25% of their games with this advantage.
2/7/2011 3:44 PM
Posted by zbrent716 on 1/26/2011 6:32:00 PM (view original):
Posted by eeyore1959 on 1/26/2011 3:42:00 PM (view original):
There is no way 32 people will ever agree to be online at the same time to play live. It is tough enough for 2 people to line up their schedules.
Spoken like someone who has no LIVE experience at all (since you don't know how it works) - which, coincidentally, is the group in which the most vocal opponents of LIVE play can be found.
Right here.  You didn't say that one had to have x-amount of live experience to know why it's a bad idea for HBD.
2/7/2011 3:45 PM
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