Interesting - Pinch-hitting Hierarchy Topic

I had this exchange with CS this week -
1/31/2011 11:29 AM burnsy483
Just wondering why Stafford pinch-hit for Wood in the 9th inning of this game. Wood is ahead of Stafford in the pinch-hitting hierarchy in both "needs contact" and "needs power." Thanks!
2/4/2011 10:05 AM Customer Support
Christopher,
When it comes to the PH hierarchy, the manager doesn't stop when finding the incumbent. He'll continue looking until he finds the first available player. Then, he'll compare the player with the incumbent for the situation. While both are strong hitters, the PH had the advantage in this situation.

My assumption (obviously wrong) was that if I thought someone was better suited for a particular situation, that CS wouldn't override my thoughts with their idea on who was better.  I'm bringing this up only because I'd guess this info is not well known, and I wanted to see what others' views were on this.
2/4/2011 11:26 AM
If you don't want a starter to be pinch-hit for, uncheck that box on the Player Settings page.
2/4/2011 11:30 AM
But what if you don't mind him being pinch-hit for, but just by someone above him on the hierarchy.  Seems reasonable.

And what does CS mean by, "...the PH had the advantage in this situation."  You specified, through the settings, that the player already in the lineup had the advantage in both contact and power situations.   Hmmmm...
2/4/2011 11:35 AM
Wait...so it finds the first available player in the hierarchy, then "compares" that player to the person coming up to bat?  So the purpose of the hierarchy is now to determine which player will be compared to the player coming up to bat, and the results of that comparison is up to simmy.  Doesn't seem right.
2/4/2011 11:38 AM
That's it, exactly, I want him to be pinch hit for sometimes.  He's left-handed, if he's facing a lefty, there are definitely guys I'd be ok pinch-hitting for him. 
2/4/2011 11:39 AM
Yeah that is screwed up. Basically it barely matters how you set your PH settings because you could hit "Save Recs" and get essentially the same results in game situations.
2/4/2011 5:39 PM
I'll ask CS why the system is set up that way, and will update when they respond.
2/5/2011 7:45 PM
The response:

Chris,

The PH hierarchy allows the manager to rank his hitters for certain situations. The goal is to always compare the first available guy on the list with the current hitter. It's not setup to reach the current hitter and bail out. It's designed this way so that the better hitter for the situation (in terms of stats) is always used in the proper situation. 99% of the time, it's also going to be the hitter the user wants. So, the user ranks the hitters, but the manager is always doing the statistical checking based on all the factors at play.

The corollary to this hierarchy is that the manager can always flag hitters to never be lifted for a PH in the player settings page.



They didn't answer my question of "Why can't I make my own decisions."  I guess that's just the way it's got to be set up.  Just very odd.  Maybe it's set up this way because it's harder to code if they don't? 

And I'm assuming by stats they mean ratings. 
2/8/2011 10:03 AM
You can make your own decisions but they have to be based around how the system works.   They can only program for so many situations.   VL/VR PH isn't one that is programmed.   IOW, you can't say "PH for him if a lefty is on the mound and let him bat vs. the righty."
2/8/2011 10:16 AM
Mike, I'm OK with him being pinch-hit for in general, against both lefties and righties.  I just don't want him pinch-hit for someone who is lower on the hierarchy.
2/8/2011 10:37 AM
Well, from what I'm reading, anyone lower on the hierarchy won't be used unless he's a better option.    I'm sure that doesn't work exacly how any of wants it to but that's just a sim thing.

I used to have similar problems with D-Replacements.   The best guy would be first but the 2nd/3rd option would get subbed.  So now I only have one option at the key defensive spots.  I'm not sure there's a "work around" with PH but that's what you'll have to find.
2/8/2011 10:47 AM
Yea, I guess it's just one of those things.  And if the sim knows exactly who is more likely to get a hit in a specific situation, then who am I to argue.
2/8/2011 11:11 AM

Heh.  I don't know that SIMMY knows that but it's what we have to deal with.   With AL teams, you should probably have a very limited PH hierarchy as you won't want your D players to ever PH for a starter.

2/8/2011 12:20 PM

The pinch-hitting hierarchy dictates which players will come in during pinch-hitting situations. Each box is labeled for the type of situation (i.e. Late/Close Need Power, Late/Close Need Contact, etc.). In addition to each scenario, the hierarchy is further broken down by the handedness of the pitcher. It gives you complete control over whom you want to come in to pinch-hit during each type of situation. You will surely see the impact of your managerial decisions during games throughout the season.
I guess WiS should probably amend the part where it says you have COMPLETE CONTROL. Maybe they should change it to something like, "you can make a suggestion but if the manager is smarter than you he is going to do what he thinks is best".

2/8/2011 5:59 PM
I had pinch-hitting set to 4 because I platoon at a few positions and always wanted to get the best matchup. And since I play in the AL, and only have 11 pitchers, I feel like I can get away with that. Maybe I'll just bring it down to 3 and see what that does. I was more annoyed about this yesterday than I am now.
2/8/2011 6:41 PM
Interesting - Pinch-hitting Hierarchy Topic

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