Posted by ethan66 on 2/16/2011 7:26:00 PM (view original):
Posted by grantduck on 2/16/2011 6:36:00 PM (view original):
Posted by girt25 on 2/16/2011 6:13:00 PM (view original):
Posted by grantduck on 2/16/2011 6:11:00 PM (view original):
Tired of having to spend 20-30lk battling sims that are 3000 miles away for recruits that are 10 miles away from me....when battling a human for the same recruit would often take less.
I have to be honest: The stuff that you ***** about (i.e. this and big men needing more speed) completely befuddles me.
Do you honestly think that sims being too good at recruiting is a problem in HD? Sims are terrible. I wish they could recruit better.
I wish SIMS were better at gameplanning and recruiting; I just think this particular advantage is stupid. Having to put 20-30k into a recruit to take him away from a D prestige school 3000 miles away when he wants to stay "close to home" is just illogical.
As for the stuff with big men needing more speed and guards needing to rebound, if it befuddles you, I suggest watching real basketball once in awhile.
The spd discrepancy is far too large in HD and guards never/almost never lead a game in rebounding, which happens with regularity in actual basketball. Much of that is due to ratings issue, some it it is engine issue.
Guards in real-world ball will only lead their teams in rebounding if: (1) The opposing team sucks and doesn't box out; (2) The opponent takes mostly 3-pointers, which will bounce long and into the hands of an alert guard; (3) the guard is one of those rare animals built like a tank.
It's not a normal situation, but an exception to the norm.
About guards in the real world ... I did a little digging after reading this post because I was just interested in the facts. I searched 4 conferences (American East, A10, ACC, and the Atlantic Sun) and a total of 46 division 1 teams from the current season and found that on 11 of the 46 teams a player listed as Guard was either the #1 or #2 rebounder on their respective team. Another 4 teams had a player listed as a Guard/Forward who was either #1 or #2 on the team in total rebounds. One team's top two rebounders (Georiga Tech) are both listed as guards. I suspect this phenomenon would be even more widespread at D2 or D3 and maybe someday when I have the time I'll do an exhaustive three or four team search on ncaa.org to search past season's D3 statistics and verify my hypothesis.
Now maybe I got bored and quit my research too soon, and/or maybe the 46 schools I looked at were just flukes of nature but here's the list of guards (with height and teams listed) who are either first or second on their team in rebounds:
john holland g/f 6-5 Boston U.
tim ambrose g 6-0 Albany
milton burton g/f 6-5 Hartford
chris de la rosa g 5-10 Md. Balt. County
bill clark g/f 6-5 duquense
demitrius conger g 6-6 st. bonaventure
javarris barnett g 6-6 no. car. charlotte
langston galloway g 6-3 st. joseph's
derwin kitchen g 6-4 florida st.
terrell bell g/f 6-7 virginia tech
durand scott g 6-3 miami (fla)
iman shumpert g 6-5 georgia tech
glen rice jr g 6-5 georgia tech
josh slater g 6-3 lipscomb
jimmy williams g 6-4 north florida
marlon rivera g 6-2 florida gulf coast
Granted we could debate all day long about why these "exceptions to the norm" are so prevalent in real life, but I think there are plenty of real world examples to back grantducks points that guards tend to be better rebounders than the game results demonstrate.