Home/ Away Lineups Topic

Because park effects can have a tremendous effect on production, I would like to see the option to set different lineups for home vs. away for each of the 4 current lineup options (vs. RHP DH/ vs. LHP DH/ vs. RHP No DH/ vs. LHP No DH).

1/12/2011 2:29 AM
Other than you, who wants to maintain 8 different lineups?
1/12/2011 5:59 AM
Similar, but different.

I'd like the ability to save a limited number of lineups which could then be recalled to populate any of the 4 standards. 

This would give you the ability to save a standard lineup for when a player returns from injury, or have a "Sunday Lineup" where you give a handful of low durability players a day off all at once or separate home and away or defensive and offensive lineups.  If you don't want to use them, you don't have to.  There are times I'm in heading into a big HR park, facing a big HR team, with a flyball pitcher on the mound and I'd like to yank all of my defensive players at once in favor of bigger bats and I'm either in a hurry or just don't have the time to make all those changes just to undo them the next day.  With this feature 20-30 minutes(10-15 to change, 10-15 to undo) is reduced to 5-10 seconds.  

Alternatively this could be implemented as an ability to recall starting lineups from previous games where the information is just pulled from the stored box scores.
3/30/2011 12:02 PM
It really shouldn't take you 10 minutes to change a line-up.  That's more than a minute at each position in the line-up.

The "problem" with mulitiple line-ups is three-fold:
1. An injury will likely force you to change at least 4, maybe 8.
2. If you're changing 8 players at a time, you've got to be doing something wrong.
3. It will be a grossly underused feature.  With only 6 games against the other league, you've got 4 line-ups. 

3/30/2011 5:00 PM
I would say this...

Given my druthers, I'd rather have LH Away, LH home, RH Away, RH home options with a full slate of 9 hitters.

In NL games, the line up drops the DH.

Then you're theoretically tweaking for 6 games instead of 81.
3/31/2011 7:40 AM
With the pitcher being an auto 9th position, of course.
3/31/2011 7:40 AM
Posted by deathinahole on 3/31/2011 7:40:00 AM (view original):
I would say this...

Given my druthers, I'd rather have LH Away, LH home, RH Away, RH home options with a full slate of 9 hitters.

In NL games, the line up drops the DH.

Then you're theoretically tweaking for 6 games instead of 81.
Yep.
3/31/2011 8:16 AM
Mike may be right.  I may be an idiot and it probably shouldn't take anyone 10 minutes to adjust a line-up, but I need 3-5 minutes to look up stats and make decisions, another couple of minutes to physically enter the changes and then another 3-5 minutes to scratch my head and figure out why the line-up wouldn't save.
He's also right that the injury scenario is weak since it only occurs, at worst, a few times a year, but the others happen with fair regularity. 

I'd be all for dropping the DH/no-DH line-ups (speaking of "grossly underused features") which, until I actually have interleague games, I set to recommendations just to keep WIS from telling me I have incomplete line-ups. 

And while I'm agreeing with everyone, I'll agree with tecwrg that few people would want to maintain 8 different line-ups, which is where the "save line-ups" or "recall line-ups" feature would come in.  It's "copy and paste" and not "multiple line-ups," so it's work you've already done, just work you don't have to re-do.

And even if I get good at this game someday and I learn to adjust a line-up in under 5 minutes, 5 minutes is still 5 minutes and we spend a lot of money in RL to save 5 minutes here and there, e.g., toasters, garage door openers, remote controls, velcro fasteners and last-but-not-least the Slap-Chop®.
3/31/2011 5:23 PM
3/31/2011 7:18 PM
Home/ Away Lineups Topic

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