I hate to make too much out of one game but I just doubled teamed this player in last night's game.
www.whatifsports.com/hd/GameResults/BoxScore.aspx?gid=6837749
Ignoring sample size issues, the result just doesn't make sense. I played a 2-3 zone (-5) and double teamed Jack Wilson. I have a vastly superior team, this is a team mostly comprised of SIM AI recruits and while Jack Wilson is a good player, he's not anything special. All my guards have him beat in athleticism and all but one have him beat in speed (and the guy that doesn't trails him by just three).
He went 10-24 in the game and all 24 shots were from three point range.
I've mentioned my theory on this before. I think the 8/28 update that reduced variance outweighs the impact of quality of defense, doubleteams, etc. That's not to say they don't matter at all, but if Wilson's a true 39% three point shooter, the more shots he takes, the more likely it is he gets there even in the face of other factors.
According to the play by play, he took 10 three pointers where he wasn't double teamed and hit 4 of them. 14 of his shots were contested by two players and he hit 6 of them. The doubleteam did not seem to make a difference.
And at the same time, by double teaming Wilson and by running a -5 I was begging to get beat on the perimeter by the other players on the team. Not that any of them are all that talented, but the other four players who took threes in that game went 3-16 from deep.
So to summarize, double-teamed star goes 10-24. Wide open looks go 3-16. That doesn't make much sense.
I realize it's just one game but looking at this player's season shows a real trend. Two games prior he put up 43 points against a double team in this effort:
www.whatifsports.com/hd/GameResults/BoxScore.aspx?gid=6831363
For the season he's averaging 34 points a game in 27 minutes and he's hitting threes at 39% clip. The scary thing about him is that he really isn't even all that good.