Question about a players algorithm Topic

But then again, you can't pay me no mind because I usually lead the league in WW transactions, which I don't suggest that others try. lol
5/26/2011 12:28 AM
I posted this about 6 weeks ago in another thread, but I think it applies here too..

A couple of examples of how big a factor chance can play in the sim, from a league that just finished its regular season (jfranco77's 120M box score theme).

Both Gehrigs played in the same division and in the same park -- Yankee Stadium (I).

1927 Lou Gehrig  .272/.368/.573/.941

1927 Lou Gehrig  .346/.443/.690/1.133


Both Collinses were also in the same division, but the worse one was in the more offensive park -- Shibe vs. Yankee Stadium (I).

1913 Eddie Collins  .269/.362/.330/.692

1913 Eddie Collins  .331/.405/.429/.834

5/26/2011 10:46 AM
Thanks everyone, you all are helping me understand the game better.  I'm sure everyone has experienced something similar to what I'm going through with '98 Sosa.  He's had so many O-fer games at cleanup, its killing me. I picked him over '98 Griffey because I thought Sosa'd make better contact! After reading Zub's post, I should have gone with the Lefty.
5/26/2011 11:28 AM
Posted by mixtroy on 5/26/2011 12:26:00 AM (view original):
Zub, perhaps I used the wrong choice of words when I suggested Sticky got a "bad" Sosa. That's just my "Troyspeak" for the player having an "off" year as Napolean noted sometimes happens. I just can't see myself holding onto an expensive player whose killing my team.  Unless you have a great backup or an excellent AAA guy, a change has to be made, because as I noted above, whomever you dump the guy for can't possibly do any worse than the guy you're dumping. And if its an expensive player that you're dumping, the odds are that his replacement will likely perform better than his horrible performance.
Well, I agree that Sosa should be dumped.  Then again I would never draft him or any other modern RH homerun hitter in an OL, especially is a park that didn't help homeruns significantly.
5/26/2011 3:00 PM
Posted by stickyfeet99 on 5/26/2011 11:28:00 AM (view original):
Thanks everyone, you all are helping me understand the game better.  I'm sure everyone has experienced something similar to what I'm going through with '98 Sosa.  He's had so many O-fer games at cleanup, its killing me. I picked him over '98 Griffey because I thought Sosa'd make better contact! After reading Zub's post, I should have gone with the Lefty.
If you have to have a modern HR hitter I'd go with Chipper Jones or another switch hitter.
5/26/2011 3:01 PM
Over a large enough sample size a player will eventually revert to his mean performance.  Sadly for us, one season (especially considering all the variables) is not a big enough sample size.  Regardless, it is a big enough that extremely outlying performances are rare.  For instance, I am in a 95M league right now... even taking into consideration that most players at that cap will underperform... having my .371 BA (RL) Tony Gwynn batting under .250 for the first 30 games was a concern.  The season is pretty much over now... Gwynn got "hot" and will finish the season at approx. .315.  I'm not disappointed.  In the SIM, patience is usually a virtue.

Ideally, when you drafted your team you made the best objective decisions you could... in an OL, any player was theoretically available to you, and you chose who you chose.  If at some point you decide you don't like a guy, going to the WW just means that, with the 10% loss in salary (and the smaller number of available players) you are probably going to end up making your team worse... especially if you do it a number of times.  I've seen some OL teams WW their way out of nearly 20M in salary over the course of a season.  Regardless, I can see three reasons for using the WW anyway... 1) you're new and didn't factor in things like normalization, so your 1930 BA guy or your late '90's power guy is never going to perform to the role you selected him for 2) you're new and you picked the wrong type of player for your stadium or you were very unlucky and the stadiums of your direct competitors have combined to negate you player's main strength 3) you got lucky with your AAA guys and can dump some of your bench players, get some extra $$$, and actually upgrade at a position.

Sosa will come around.  His bad start will probably drag down his overall numbers, but it is probable that he will eventually get "hot".  Keep in mind though, hitters from the mid-90's to the mid '00's will underperform compared to their RL numbers.  Power hitters especially, HR-wise.
5/26/2011 11:35 PM
Quick note - nobody ever talks about the flip side

FIRST 55 games - 376/429/502
Rest of the season - 278/352/362
Totals - 311/375/410

This was my 6mil Derek Jeter in a 100mil league. He wasn't horrible in the 2nd half but he didn't really keep up his amazing pace.

If things were flipped, and he was hitting .278 after 107 games I would have been mad. And if he went on a tear to finish at .311 I would have been happy, but I might have already traded him by that point.

5/27/2011 1:32 PM
Posted by eastvanmungo on 5/26/2011 11:37:00 PM (view original):
Over a large enough sample size a player will eventually revert to his mean performance.  Sadly for us, one season (especially considering all the variables) is not a big enough sample size.  Regardless, it is a big enough that extremely outlying performances are rare.  For instance, I am in a 95M league right now... even taking into consideration that most players at that cap will underperform... having my .371 BA (RL) Tony Gwynn batting under .250 for the first 30 games was a concern.  The season is pretty much over now... Gwynn got "hot" and will finish the season at approx. .315.  I'm not disappointed.  In the SIM, patience is usually a virtue.

Ideally, when you drafted your team you made the best objective decisions you could... in an OL, any player was theoretically available to you, and you chose who you chose.  If at some point you decide you don't like a guy, going to the WW just means that, with the 10% loss in salary (and the smaller number of available players) you are probably going to end up making your team worse... especially if you do it a number of times.  I've seen some OL teams WW their way out of nearly 20M in salary over the course of a season.  Regardless, I can see three reasons for using the WW anyway... 1) you're new and didn't factor in things like normalization, so your 1930 BA guy or your late '90's power guy is never going to perform to the role you selected him for 2) you're new and you picked the wrong type of player for your stadium or you were very unlucky and the stadiums of your direct competitors have combined to negate you player's main strength 3) you got lucky with your AAA guys and can dump some of your bench players, get some extra $$$, and actually upgrade at a position.

Sosa will come around.  His bad start will probably drag down his overall numbers, but it is probable that he will eventually get "hot".  Keep in mind though, hitters from the mid-90's to the mid '00's will underperform compared to their RL numbers.  Power hitters especially, HR-wise.

While I would generally agree that a beginner should make every effort to avoid the WW, but if you're not getting at least reasonable value from a key player, the wire can be your best friend if used prudently because I've turned several seasons around by way of the wire due to underperforming players. 

5/28/2011 10:30 AM
And by the way, Zub, when you mentioned that an underperforming player is "either facing tough pitching, or the equivalent thereof", it made me wonder what the "equivalent" of tough pitching was. lol
5/28/2011 10:35 AM
Posted by mixtroy on 5/28/2011 10:35:00 AM (view original):
And by the way, Zub, when you mentioned that an underperforming player is "either facing tough pitching, or the equivalent thereof", it made me wonder what the "equivalent" of tough pitching was. lol
Pitchers parks.
5/28/2011 3:05 PM
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