Posted by bagchucker on 8/15/2011 7:05:00 PM (view original):
i don't think that is what it is
If you are refering to my post, I acn explain further. Any straight average (e.g. avg, slg, obp) will always be between to right and left components. That should be intuitive, but can be proven:
let...
a = avg
b= avg vs rhp
c = avg vs lhp
x = porpotion of ab (or pa) against rhp
a = bx + c(1-x)
a = bx + c -cx
b > a and c > a
b > bx + c - cx c > bx + c - cx
b - bx > c - cx 0 > bx -cx
b (1-x) > c (1-x) cx > bx
b > c c > b
Obviously b> c and c>b are mutualy exclusive and this proves a can't be less than both b and c. You could reverse the ">" to a "<" and prove a can't be greater than both b and c.
The same concept doesn't apply for OPS because obs and slg have differenr denominators.
a = obp
b= obp vs rhp
c = obp vs lhp
x = porpotion of pa against rhp
d = slg vs rhp
e = slg vs lhp
y = porportion of ab against rhp
z = ops
ops vs rhp = b+d
ops vs lhp = c+e
z = (bx + c - cx) + (dy + e -ey)
b+d > z and c +e > z
b +d > (bx + c - cx) + (dy + e -ey) c+e > (bx + c - cx) + (dy + e -ey)
b-bx + d-dy > c-cx+e-ey 0 > bx-cx+dy-ey
b(1-x)+d(1-y) > c(1-x)+e(1-y) cx+ey > bx+dy
These two equations only contradict when x=y. So like I said as long as a player has a different number of PA and AB, his OPS doesn't need to fall between the left and right components.
8/15/2011 10:21 PM (edited)