Posted by MikeT23 on 1/27/2012 8:12:00 AM (view original):
The first two responses weren't antagonistic. Then you dropped this beauty: "If the league owners dont agree with it, how else am I supposed to make ML cap space? I can't be hand cuffed by my leagues opinion =/"
That's when people explained that you painted yourself in a corner.
+1
Of course you can be handcuffed by your league's opinion. That's what the veto rule is for. Most good worlds have made rules against salary dumps where is not legit big-league talent being exchanged.
The budgetary process is educated guesswork. Most guess a little bit wrong, because there are 32 prognosticators and not all can guess right. The whole reason for budget limits in the first place is so that teams have a somewhat (though not perfectly) level playing field. I've posted many many times on these boards in the past about using salary as an asset in trades, and philosophically, I am not against it. I have, however been persuaded that in HBD it can be a bad idea due to the potential high turnover of owners and the bad effect of high turnover on world quality. In real life, owners can't flee the world and join another when they've made a mess with this; they have to live with decisions. In HBD, the cash in trade issue can totally screw over a world and there are no consequences to the owner who does this and leaves a world.