Something you should probably be aware of. Topic

This is a ticket that I submitted yesterday at 3:15 pm (still in progress):

Hello, in the "player game plan" tab the general information about my upcoming opponent (UP, Johnstown), which is located directly above my players' distrobution, has them listed as team that runs a 3-2 zone. However, to the best of my knowledge, this team has exclusively used a man defense this season as well as in previous seasons.

I wanted to inform you of this situation in case there might be a problem. If my explanation of the situation isn't easy to understand, then I can provide a more concise description.

Thanks


However, to my surprise, that opponent actually used a 3-2 zone against me. The team does have two juco players with ratings of B and B- in the zone, but given that most players still have a grade of F for the zone it doesn't make sense that practice minutes are the factor that determines which defense the sim considers a team's base defense. Without jumping to conclusions, especially since the ticket hasn't had a proper response, it seems as though the sim considers your base defense to be whatever you currently have selected in the "team game plan" tab.

If this should turn out to be the actual case, then any coach considering a similar tactic may want to wait till the last moment before changing their defensive settings so the site doesn't blow your advantage of surprise (which it did in this case because I adjusted my distros for the 3-2 the same as for man-to-man just to be on the safe side).

I will post the ticket response to this thread as soon as I receive it,.
 

3/21/2012 5:18 AM
"It seems as though the sim considers your base defense to be whatever you currently have selected in the "team game plan" tab."

This is correct. Maybe I'm totally missing your point here. But everyone can set their offensive settings against each defense, so nothing should really take anyone by surprise. (And if you play m2m and want to "surprise" someone with zone when you have terrible IQ's, well, I would hope that every single one of my opponents would "surprise" me like that from here on out ...)
3/21/2012 7:21 AM
Posted by girt25 on 3/21/2012 7:21:00 AM (view original):
"It seems as though the sim considers your base defense to be whatever you currently have selected in the "team game plan" tab."

This is correct. Maybe I'm totally missing your point here. But everyone can set their offensive settings against each defense, so nothing should really take anyone by surprise. (And if you play m2m and want to "surprise" someone with zone when you have terrible IQ's, well, I would hope that every single one of my opponents would "surprise" me like that from here on out ...)
The large reason for using drastic or unorthodox methods is catch your opponent unprepared for those circumstances. In this particular situation, I felt the optimal thing to do was maximize my offensive efficiency and I thought that the plan I came up with would work well in either situation. Had I not adjusted my original distros against the 3-2 then it may have been an intirely different outcome, I'm not psychic and they are a good team. Also, had I known his intentions of using the other defense then I surely would have made an adjustment to my tempo, which IS on a game-by-game basis.

Besides, why is it the user interface's job to tell you what your opponent is intending to do, aren't coaches suppose to scout their opponents? Or, what if a coach utilizes man and zone sets, along with different personel, to make offensive gameplanning more difficult (which increases the likelihood of success). I can understand offering coaches a brief description of previous offensive/defensive trends, but not telling them exactly what the opponent is planning on doing.
3/21/2012 7:59 AM
I understand your point, nacho - but I don't think that "base defense" can also be defined by the defense in which IQ's are best - especially if a coach has changed defenses that season, and is waiting for the IQ's to catch up. 
3/21/2012 8:16 AM
Very hard to have this work any way other than based on what defense (and offense) is set to be used.  Teams sometimes have a mix of IQs in more than one scheme - as they change systems or because they run a combo or because some guys they recruited arrived with IQ in other schemes.  I'd rather know what the settings are than know which scheme the computer thinks the opponent is best at.

One can of course open the opponents IQ tab and see what schemes they know - just a few clicks.  Make your own call about what is their dominant scheme.  When I do a good job of game planning I try to look at the IQs of my opponent to see his depth of IQ etc
3/21/2012 8:27 AM
When I have a zone team that's one of my tactics- set to the opposite (2-3 or 3-2) than I intend to use until close to game time... and on the other side I make sure I set both zones against a zone team.
3/21/2012 9:29 AM
Posted by bbunch on 3/21/2012 8:16:00 AM (view original):
I understand your point, nacho - but I don't think that "base defense" can also be defined by the defense in which IQ's are best - especially if a coach has changed defenses that season, and is waiting for the IQ's to catch up. 
Ya, I agree. I was always under the impression that the opponents defensive listing was based on a history (or recent history) of that team. However, once I realized this was not the case I thought it might be related to IQs or which defense receives the majority of practice minutes, but upon further inspection these could be eliminated from being the reason as well. I don't mind if the computer wants to list some generic info about the opponent's primary offense and defense, but it shouldn't be based on insided information it is priviledged too because of it's role.
3/21/2012 9:42 AM
Posted by asher413 on 3/21/2012 9:29:00 AM (view original):
When I have a zone team that's one of my tactics- set to the opposite (2-3 or 3-2) than I intend to use until close to game time... and on the other side I make sure I set both zones against a zone team.

No doubt, I don't blame you one bit, but you wouldn't have to wait until late at night to pull this switcheroo if the computer wasn't narcing you out in real-time.

3/21/2012 9:58 AM
Posted by girt25 on 3/21/2012 7:21:00 AM (view original):
"It seems as though the sim considers your base defense to be whatever you currently have selected in the "team game plan" tab."

This is correct. Maybe I'm totally missing your point here. But everyone can set their offensive settings against each defense, so nothing should really take anyone by surprise. (And if you play m2m and want to "surprise" someone with zone when you have terrible IQ's, well, I would hope that every single one of my opponents would "surprise" me like that from here on out ...)
I think you overestimate how much effort some coaches put into gameplanning. I think a lot of people use the setting that saves distro across all defenses.
3/21/2012 10:52 AM
"it shouldn't be based on insided information it is priviledged too because of it's role."

huh?  how is it inside or privileged?  when the game starts each side will see what the other is doing

now you could set things up so that the opponents each had no info about the other side's settings - that would be an okay way to make the game work - but it is not the scheme here

and, there is in any game like this the question who gets to react and what gets set (unless we had live play where one could see that the hole in their 3-2 is inside or outiside.....ior whatever

3/21/2012 11:59 AM
Something you should probably be aware of. Topic

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