Quote: Originally Posted By thewizard2 on 12/25/2009
Being at 60% doesn't increase his injury risk anymore than being at 100%. His durability is at 73, so the chances of getting injured again are very slim, unless they have changed something recently.
Put him in for 10-15 minutes, but he won't have the stamina to play his regular minutes.
Most of this is not correct.
It is supposed to increase his chance of further injury. Durability does not have any bearing on whether a player gets injured. Playing a guy with 60 health for 15 mins is definitely not a good idea. I wouldn't play him at all. nbs, any advantage you get from his iq will be negated by his ineffectiveness playing w. a 60 health.
EDIT: I see Weena beat me to it on some of this.