That is an interesting spin Schroedess. It might even make the idea more palatable from a marketability standpoint.
The reason I thought of it in the first place is that I was looking at ways to combat Ghostship teams, i.e. player buys a ten pack gets a couple seasons in and then bails on the game and now the conference is faced with a team that will be a disaster and cannot be taken over by another coach for 8 more seasons.
Obviously you can't fire at DIII but I thought maybe at DII it'd be viable. I also thought it might kick up the level of competition on the DII level by making it just a bit harder to stay there if you're not a very good coach.