Dev Chat - Thoughts Topic

Feel free to throw out your thoughts as the dev chat goes on today.

I'm starting this chat as a very concerned vet and the 1st 15 or so questions aren't impressing me.
5/4/2010 1:13 PM
Since there is no player position penalty can a shooting gaurd play the pf position and still play on the perimeter like a gaurd should.
5/4/2010 1:30 PM
I asked something similar for you. We'll see if it comes through.
5/4/2010 1:33 PM
Tired of asking questions.... someone else ask. :-)
5/4/2010 1:39 PM
I was going to ask the question.. why is mlatsko the person asking every quesiton.
5/4/2010 1:39 PM
I think I'm the only one that still hopes this release might work. Others might have packed it in already! j/k
5/4/2010 1:40 PM
That and I'm just rehashing a lot of what I've seen here on the forums the last few weeks. Just in case some of the guys can't make it today.
5/4/2010 1:41 PM
I am fine with the new release and, aside from the normal bugs you will find on any product no matter how much it is tested, am not really worried.

\
5/4/2010 1:45 PM
I sent about 5-7 more questions, going to go grab a Coke Zero and Ham Sandwich.... it'll be awhile.
5/4/2010 1:48 PM
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5/4/2010 2:00 PM
Just so you guys know

In the recruit process no players listed as Cs were generated with more than 52 speed and wouldn't get over 65 by the end of their career based on potential.

No PFs over 63, none projected to max out over 75.

From that alone if the best of the best would be very SLOW sgs to begin with. Thats a deterrent to go to far away from their natural listed position.
5/4/2010 2:04 PM
I'm not as much worried about running into a 1 PG, 4 PF/C team, as I am a 5 guard lineup. I didn't look at the recruit gen as frequently as most in the beta. What do you think about that being successful?
5/4/2010 2:13 PM
"There is a minimum number of minutes to maintain each rating even after capping out. That number is 7 minutes for everything but Perimeter and Low Post which are 3 minutes each. "

7 and 3... directly from Seble.
5/4/2010 2:15 PM
I looked earlier today and it would be extremely tough. THe highest SB was 44 and there werent many guards with great LP and Reb.
5/4/2010 2:15 PM
Quote: Originally Posted By tannermcc on 5/04/2010Just so you guys know

In the recruit process no players listed as Cs were generated with more than 52 speed and wouldn't get over 65 by the end of their career based on potential.

No PFs over 63, none projected to max out over 75.

From that alone if the best of the best would be very SLOW sgs to begin with. Thats a deterrent to go to far away from their natural listed position
Still, like Mlatsko (I believe) brought up in the chat...will a 6-2 guy with a 99 DEF rating be able to lockdown a 7 foot guy....Seble's response was that they're looking into fixing that...uhhh...isn't the obvious answer a position penalty? I mean don't go looking for some ridiculously intricate solution when there's one simple, logical one staring you right in the face. I also like how seble said that he thought this release wasn't "boom or bust"....O RLY? We'll see because if this thing flops, its going to be like the NBA sim here.
5/4/2010 2:15 PM
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Dev Chat - Thoughts Topic

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