Durability and Health of SP and RP? Topic

Can some please brake down the parameters of Health and Durability I should be looking for in my SP and RP.

Any help on this would be great.

Thanks
5/5/2010 5:48 PM
Health doesn't apply differently to SP or RP, to to any positions for that matter. The lower the health, the more likely that the player will get injured.

As to durability . . . you really should be looking at both durability and stamina together for pitchers.

In general:

DUR > 20 and STA > 70 = SP
DUR > 30 and STA < 65 = LR
DUR > 40 and STA < 50 = RP

Any oddball combination other than these will most likely be either LR or RP. In general, for RP, DUR > STA.

Also, it's always OK to use any pitcher as an RP . . . but if he has STA > DUR, he will fatigue and recover a little differently than a more traditional RP.

You really wouldn't want to use a guy with RP type DUR/STA as an SP because he won't be able to pitch very deep into games.
5/5/2010 6:00 PM
I use guys with stamina in the 50's and DUR in the 20's as SP's all the time...it's not a problem if you don't have more than 1 or 2 and you have some workhorse RPs.

Tec's suggestions are a good guideline, but as you get a better handle on the game you can steer away from them and be a bit more creative with your stuff.
5/5/2010 6:38 PM
Quote: Originally Posted By deanod on 5/05/2010I use guys with stamina in the 50's and DUR in the 20's as SP's all the time...it's not a problem if you don't have more than 1 or 2 and you have some workhorse RPs.

Tec's suggestions are a good guideline, but as you get a better handle on the game you can steer away from them and be a bit more creative with your stuff
i've had a few pitcher like this and it has worked...but their other attributes have to be 80+ for me to do it...and never more than one at a time...but it can work..
5/5/2010 6:52 PM
i'm with deanod and X...i always seem to have a lights out 5 or 6 inning SP on my team.
5/5/2010 11:42 PM
Durability and Health of SP and RP? Topic

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