Free Throw Disparities Topic

Everyone knows that how the press performed in the old engine was my biggest soapbox, but my second biggest issue was free throw disparities. You know, the game where one team takes 36 free throws and the other takes 3.

New engine, my Wake Forest team in Phelan today against a bad winless team, we shot 45 free throws to their 0.

While I'm sure there are some bizarre real life examples of disparities, these happen in HD with regularity, and it simply shouldn't be that way.

Now I understand that in real life refs need to keep things reasonable for the most part to maintain the appearance of fairness which is an aspect that doesn't exist in HD which is instead just a bunch of numbers being crunched, but still, 45 to 0, is this the HD we want?
6/3/2010 3:54 PM
I don't think you can draw too many conclusions from a game against a 563 rated DI team with 10 underclassmen.
6/3/2010 3:59 PM
Quote: Originally posted by mniven on 6/03/2010I don't think you can draw too many conclusions from a game against a 563 rated DI team with 10 underclassmen.

I draw the conclusion that the disparities are MUCH larger than they used to be, and much larger than real life. I think vandydave/vandyduke draws the same conclusions from UTEP's performances. Should we get used to 90 point blowouts in D1, or will they just go away once the new oddly formed recruits replace ones from the old engine?
6/3/2010 4:02 PM
Quote: Originally Posted By mniven on 6/03/2010
I don't think you can draw too many conclusions from a game against a 563 rated DI team with 10 underclassmen.

its not a new conclusion nor a one game conclusion, and the UTEP team also referred to by the other poster here has had two different games of 40+ FTs to about 5 FTs
6/3/2010 4:09 PM
Quote: Originally Posted By cthomas22255 on 6/03/2010

I draw the conclusion that the disparities are MUCH larger than they used to be, and much larger than real life. I think vandydave/vandyduke draws the same conclusions from UTEP's performances. Should we get used to 90 point blowouts in D1, or will they just go away once the new oddly formed recruits replace ones from the old engine?
Call me crazy, but if the real life Wake Forest team played a bad DII team, which is what the Drake team vandy played would qualify as, I would not be surprised at all if Wake won by 62 points, especially if they played with consistent effort using their standard player rotation like a SIM team does.

With the exception of the jacked up fouls and FG%, I think the game results between teams that are roughly in the same ballpark talent wise have been pretty close and have yielded a lot of exciting, high-scoring games.

UTEP has 10 upperclassmen. A gorilla could coach them and do pretty well this season, with or without the press.
6/3/2010 4:11 PM
Quote: Originally Posted By mniven on 6/03/2010
Quote: Originally Posted By cthomas22255 on 6/03/2010

I draw the conclusion that the disparities are MUCH larger than they used to be, and much larger than real life. I think vandydave/vandyduke draws the same conclusions from UTEP's performances. Should we get used to 90 point blowouts in D1, or will they just go away once the new oddly formed recruits replace ones from the old engine?
Call me crazy, but if the real life Wake Forest team played a bad DII team, which is what the Drake team vandy played would qualify as, I would not be surprised at all if Wake won by 62 points, especially if they played with consistent effort using their standard player rotation like a SIM team does.

With the exception of the jacked up fouls and FG%, I think the game results between teams that are roughly in the same ballpark talent wise have been pretty close and have yielded a lot of exciting, high-scoring games.

UTEP has 10 upperclassmen. A gorilla could coach them and do pretty well this season, with or without the press.

those are things we're now exempting from expectations of working well or close to accurately? seems like pretty big exceptions...
6/3/2010 4:16 PM
Quote: Originally Posted By vandydave on 6/03/2010those are things we're now exempting from expectations of working well or close to accurately? seems like pretty big exceptions..


I would agree...the 62 pt. beatdown is not the problem...the absurd FT differential is.
6/3/2010 4:40 PM
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6/3/2010 8:50 PM
Just logged a 66 FT - 10 FT game.

Shot 66 FT on 44 FGA. So a FTA/FGA ration of 1.5.
6/3/2010 9:20 PM
In my game last night the teams combined to shoot over 70 free throws. I wonder what the real life record is?
6/4/2010 6:16 AM
They should call it Free Throw Dynasty.
6/4/2010 7:35 AM
Quote: Originally posted by serb0649 on 6/03/2010Just logged a 66 FT - 10 FT game.

Shot 66 FT on 44 FGA. So a FTA/FGA ration of 1.5.


Maybe you should considering scheduling a real team instead of a helpless sim?
6/4/2010 8:10 AM
Quote: Originally Posted By dalter on 6/04/2010

Quote: Originally posted by serb0649 on 6/03/2010
Just logged a 66 FT - 10 FT game.

Shot 66 FT on 44 FGA. So a FTA/FGA ration of 1.5.


Maybe you should considering scheduling a real team instead of a helpless sim?
so the issue is scheduling rather than the sim engine, really dalter?

PS - i had a 35 to 3 game last night
6/4/2010 8:45 AM
What offense generally creates the most ft attempts? I see motion as a jump shooting offense. I won the nt with a flex but it was a jump shooting team as well. Triangle then?
6/4/2010 9:19 AM
fastbreak creates a lot of fouls.
6/4/2010 9:29 AM
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