Value of a "Start" and "Minutes" for Recruiting Topic

I recently was in a recruit battle with a higher prestige team (B to B-) and from a division with more money (Big 10 Allen).  Knowing I was going to lose and did not really want to see my money that I already spent go to waste, I went for the old Hail Mary and offered a Start and Minutes.  

I realized I never really put any thought to how much value a Start (or Minutes) relates to a Home Visit or Campus Visit.

If you go with some of the conventional thinking that 2 Scouting trips = 1 Home Visit; 2 Home Visits = 1 Campus Visit;  Where does a start go?  Where does a minutes go?  (All things being equal; knowing some recruits may value a start more than others)

Any thoughts?



1/31/2011 11:54 PM (edited)
I'm interested in the answer to this too, J_corva.  It's been my understanding that the main advantage of scouting trips is that they can't be rejected by a prospect - thus making them useful in pulling down players who wouldn't otherwise talk to you.

I promised some minutes in my first-ever recruiting class, but it backfired on me when the player didn't get as much as he was expecting.  That severely limited my ability to shuffle the lineups around as I looked for a winning combination.  And, of course, the player's WE fell a bit until I managed to reshuffle enough to meet my promise.

This recruiting season now ongoing in Smith, a couple of people have told me the same thing - save the starting promises until you're low on money and in a tight race for a player.  It's a cheap way to sew them up if you're almost broke.
1/31/2011 3:27 PM
I'm not sure exactly what the ratio is; i'm sure others have more exact calculations, but i've always gone on the assumption that 2 home visits equals 1 campus visit. I'm not sure about the scouting trips. i don't think that 2 scouting trips = 1 home visit, and as ethan66 said, i use them mostly to becasue they can't be rejected and are necessary when pulling recruits down (not sure how many it takes....10, 20, etc.??)
1/31/2011 11:39 PM
I just had a battle for an int'l that came down to the 8am cycle on the final day so it was fairly close to being a toss up.  I spent 56k + start + 15 and the other guy said he spent 64k + 15.  We're both A+ prestige with very similar recent profiles in terms of NT runs and draft picks.  I'm out of the recruiting period in both my worlds and I'm too lazy to look up the int'l costs elsewhere but, for all intents and purposes, a start is worth whatever converts to 8k for internationals.
2/1/2011 12:18 AM

And in response to James...I've always gone under the assumption that CVs are about 2.5 times more valuable than HVs. 

2/1/2011 12:21 AM
ALso good to use starts during a total rebuild when you KNOW for a fact that you aren't going to win the next year and really want to land a player/.

2/1/2011 7:57 AM
Posted by cheeznsweet on 2/1/2011 12:18:00 AM (view original):
I just had a battle for an int'l that came down to the 8am cycle on the final day so it was fairly close to being a toss up.  I spent 56k + start + 15 and the other guy said he spent 64k + 15.  We're both A+ prestige with very similar recent profiles in terms of NT runs and draft picks.  I'm out of the recruiting period in both my worlds and I'm too lazy to look up the int'l costs elsewhere but, for all intents and purposes, a start is worth whatever converts to 8k for internationals.

We'd need to see the exact recruiting option to know if it was worth the 5 HVs ($1500 per for an intl).  But also know that promises are relative - a promise from an A+ school is worth more than the same promise from a B prestige school.

2/1/2011 8:04 AM
Interesting acn24.  I never would have though that Prestige factors in, but that makes sense.
2/1/2011 11:50 AM
Value of a "Start" and "Minutes" for Recruiting Topic

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