In TAC, the impact of walks are more important than usual - as shobob said - becauae that production is not diluted by the park. I'm not saying ignore sluggers and grab high Eye batters, i'm suggesting that given two players with similar OPS, one gets 100 pts of it thru walks, the other only gets 50 pts thru walks, prioritize the former. Conversely, high control pitchers help and you can afford to give a little in splits.
I go back and forth on defensive relevance. On the one hand, in an environment where 20% fewer than avg runs are scored, a run prevented by the defense is relatively more valuable. However, you could also argue that an occasional error or poor play is easier to tolerate in an environment with fewer baserunners. I've leaned towards emphasizing defense for the most part
Also easier to get away with a four man rotation in TAC than a hitters park.